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	<updated>2026-04-25T00:07:46Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.hammerwatch2.com/index.php?title=Paladin&amp;diff=296</id>
		<title>Paladin</title>
		<link rel="alternate" type="text/html" href="https://wiki.hammerwatch2.com/index.php?title=Paladin&amp;diff=296"/>
		<updated>2023-08-20T20:46:01Z</updated>

		<summary type="html">&lt;p&gt;Pw: /* Adept */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Abilities=&lt;br /&gt;
&lt;br /&gt;
==Apprentice==&lt;br /&gt;
&lt;br /&gt;
===Shield Charge (Dash)===&lt;br /&gt;
[[File:Shieldcharge.png|frameless|left]]&lt;br /&gt;
:Charge forward with your shield raised, inflicting Stun to enemies you collide with.&lt;br /&gt;
:Upgrade Cost: 0/1/?/?/?&lt;br /&gt;
:Stamina Cost: 10/12/14/16/18&lt;br /&gt;
:Cooldown: 3s/2.5s/2s/1.5s/1s&lt;br /&gt;
&lt;br /&gt;
;Armored Assault&lt;br /&gt;
[[File:Upgrade_app.png|frameless|left]]&lt;br /&gt;
:Enemies you charge into are now dealt Physical damage based on your armor Armor value.&lt;br /&gt;
:Upgrade Cost: 1/?/?&lt;br /&gt;
:Damage per Armor: 1/1.5/2&lt;br /&gt;
:Stamina Cost: +25%&lt;br /&gt;
&lt;br /&gt;
;Charge Through&lt;br /&gt;
[[File:Upgrade_dpt.png|frameless|left]]&lt;br /&gt;
:You now charge through enemies, but enemies you collide with are only inflicted by Minor Stun.&lt;br /&gt;
:Upgrade Cost: 2&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Mace Swing (Mainhand Attack)===&lt;br /&gt;
:Deliver a powerful melee strike with your mace, dealing Mainhand damage.&lt;br /&gt;
:Upgrade Cost:&lt;br /&gt;
:Mainhand Damage: 100%/120%/140%/160%/180%/200%&lt;br /&gt;
:Cooldown: 0.1s&lt;br /&gt;
&lt;br /&gt;
;Stunning Strikes&lt;br /&gt;
[[File:Upgrade_app.png|frameless|left]]&lt;br /&gt;
:Mace Swing gains a change to inflict Stun.&lt;br /&gt;
:Upgrade Cost:&lt;br /&gt;
:::Chance: 5%/10%/15%/20%&lt;br /&gt;
&lt;br /&gt;
;Crushing Blows&lt;br /&gt;
[[File:Upgrade_app.png|frameless|left]]&lt;br /&gt;
:Mace Swing gains Armor Penetration.&lt;br /&gt;
:Upgrade Cost:&lt;br /&gt;
:Armor Penetration: 5/10/20&lt;br /&gt;
&lt;br /&gt;
;Flames of Devotion&lt;br /&gt;
[[File:Upgrade_exp.png|frameless|left]]&lt;br /&gt;
:Attacks with Mace Swing are followed by an arc of flames that deal Fire damage based on your Intelligence.&lt;br /&gt;
:Upgrade Cost:&lt;br /&gt;
:Damage per Intelligence: 0.3/0.4/0.5&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
===Shield Block (Offhand Skill)===&lt;br /&gt;
:Activates Shield Block from your equipped shield. Additionally, you gain a passive chance to block Physical damage.&lt;br /&gt;
:Upgrade Cost: &lt;br /&gt;
:Chance: 25%&lt;br /&gt;
:Block Amount: 25/50/75/100&lt;br /&gt;
&lt;br /&gt;
;Shield Training&lt;br /&gt;
[[File:Upgrade_app.png|frameless|left]]&lt;br /&gt;
:Reduces the movement slow effect while using Shield Block.&lt;br /&gt;
:Upgrade Cost&lt;br /&gt;
:Slow Effect: -20%/-40%/-70%&lt;br /&gt;
&lt;br /&gt;
;Elemental Bulwark&lt;br /&gt;
[[File:Upgrade_app.png|frameless|left]]&lt;br /&gt;
:Increases your Fire, Ice and Lightning resistances while using Shield Block.&lt;br /&gt;
:Upgrade Cost:&lt;br /&gt;
:Resistance: +10/+20/+40&lt;br /&gt;
&lt;br /&gt;
;Shield of Thorns&lt;br /&gt;
[[File:Upgrade_dpt.png|frameless|left]]&lt;br /&gt;
:Blocking melee attacks with Shield Block deals Physical damage to the attacker based on your current Stamina.&lt;br /&gt;
:Upgrade Cost:&lt;br /&gt;
:Damage per Current Stamina: 0.1/0.2/0.3&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
===Righteous Hammer (Spell)===&lt;br /&gt;
:Hurl a magical hammer at your foes, dealing Physical damage to all enemies in its path.&lt;br /&gt;
:Damage: 30/45/65/90/120&lt;br /&gt;
:Damage per Level: 2&lt;br /&gt;
:Mana Cost: 15/20/25/30/35&lt;br /&gt;
:Cooldown: 1s&lt;br /&gt;
&lt;br /&gt;
;Hammer of Wrath&lt;br /&gt;
[[File:Upgrade_app.png|frameless|left]]&lt;br /&gt;
:The hammer continuously discharges bolts of lightning at nearby enemies, dealing Lightning damage.&lt;br /&gt;
:Upgrade Cost: &lt;br /&gt;
:Damage: 25/50/75&lt;br /&gt;
:Tick Rate: 0.25s&lt;br /&gt;
:Mana Cost: +25%&lt;br /&gt;
&lt;br /&gt;
;Hammer of Sundering&lt;br /&gt;
[[File:Upgrade_dpt.png|frameless|left]]&lt;br /&gt;
:The hammer deals additional Physical damage based on your Strength, and now inflicts Armor Break.&lt;br /&gt;
:Upgrade Cost: &lt;br /&gt;
:Damage per Strength: 0.3/0.4/0.5&lt;br /&gt;
:Status Effect: Minor Armor Break/Armor Break/Greater Armor Break&lt;br /&gt;
:Mana Cost: +25%&lt;br /&gt;
&lt;br /&gt;
;Hammer of Devotion&lt;br /&gt;
[[File:Upgrade_exp.png|frameless|left]]&lt;br /&gt;
:The hammer now returns to you after a short delay.&lt;br /&gt;
:Upgrade Cost: &lt;br /&gt;
:Cooldown: +1s&lt;br /&gt;
&lt;br /&gt;
==Adept==&lt;br /&gt;
&lt;br /&gt;
===Lay on Hands (Spell)===&lt;br /&gt;
:Blessed with a healing touch you restore Health to all allies in the targeted area.&lt;br /&gt;
:Upgrade Cost: &lt;br /&gt;
:Heal: 60/120/200/300&lt;br /&gt;
:Mana Cost: 30/40/50/60&lt;br /&gt;
:Cooldown: 13s&lt;br /&gt;
&lt;br /&gt;
::; Invigorating Touch&lt;br /&gt;
[[File:Upgrade_dpt.png|frameless|left]]&lt;br /&gt;
::: Lay on Hands now also applies a buff that increases all regen stats for a short period.&lt;br /&gt;
::: Amount: +25%/+50%/+100%&lt;br /&gt;
::: Duration: 4s&lt;br /&gt;
&lt;br /&gt;
::; Cleansing Touch&lt;br /&gt;
[[File:Upgrade_exp.png|frameless|left]]&lt;br /&gt;
::: Lay on Hands now removes all negative Status Effects and Afflictions.&lt;br /&gt;
::: Cooldown: +5s&lt;br /&gt;
&lt;br /&gt;
::; Turn Undead&lt;br /&gt;
[[File:Upgrade_exp.png|frameless|left]]&lt;br /&gt;
::: Lay on Hands now deals Pure damage to all Undead enemies in the area of effect.&lt;br /&gt;
::: Damage: 100/200/400&lt;br /&gt;
&lt;br /&gt;
===Judgement (Spell)===&lt;br /&gt;
:Pass judgement on enemies in an area in front of you, dealing Mainhand damage.&lt;br /&gt;
:Upgrade Cost:&lt;br /&gt;
:Mainhand Damage: 300%/350%/400%/450%/500% &lt;br /&gt;
:Mana Cost: 30/35/40/45/50&lt;br /&gt;
:Cooldown: 4s&lt;br /&gt;
&lt;br /&gt;
::; Trial by Fire&lt;br /&gt;
[[File:Upgrade_dpt.png|frameless|left]]&lt;br /&gt;
::: The area erupts in zealous flames that continue to burn for a few seconds, dealing Fire damage.&lt;br /&gt;
::: Damage: 20/30/45/65&lt;br /&gt;
::: Duration: 5s&lt;br /&gt;
::: Tick Rate: 0.5s&lt;br /&gt;
::: Mana Cost: +25%&lt;br /&gt;
&lt;br /&gt;
::; Shackles&lt;br /&gt;
[[File:Upgrade_dpt.png|frameless|left]]&lt;br /&gt;
::: Enemies hit by Judgement are shackled in chains which applies a debuff for a short period. Shackled enemies have reduced movement speed and take more damage.&lt;br /&gt;
::: Movement Speed Reduction: 60%/70%/80%&lt;br /&gt;
::: Damage Taken: +10%/+15%/+20%&lt;br /&gt;
::: Duration: 3s&lt;br /&gt;
::: Cooldown: +2s&lt;br /&gt;
&lt;br /&gt;
===Shining Knight (Passive)===&lt;br /&gt;
:Increases your Armor.&lt;br /&gt;
:Upgrade Cost: &lt;br /&gt;
:Armor: +10/+20/+40&lt;br /&gt;
&lt;br /&gt;
::; Armor of Faith&lt;br /&gt;
[[File:Upgrade_dpt.png|frameless|left]]&lt;br /&gt;
::: Increases your Armor based on your Intelligence.&lt;br /&gt;
::: Armor per Intelligence: +0.1/+0.2/+0.4&lt;br /&gt;
&lt;br /&gt;
::; Armored Grace&lt;br /&gt;
[[File:Upgrade_dpt.png|frameless|left]]&lt;br /&gt;
::: Increases your Movement Speed and reduces the Stamina cost of all skills.&lt;br /&gt;
::: Movement Speed: +3%/+4%/+5%&lt;br /&gt;
::: Stamina Cost: -20%/-30%/-40%&lt;br /&gt;
&lt;br /&gt;
===Towering Strength(Passive)===&lt;br /&gt;
:Increases your Strength&lt;br /&gt;
:Upgrade Cost: &lt;br /&gt;
:Strength: +5/+15/+30&lt;br /&gt;
&lt;br /&gt;
::; Battering Ram &lt;br /&gt;
[[File:Upgrade_dpt.png|frameless|left]]&lt;br /&gt;
::: Increases your Physical Penetration based on your Strength.&lt;br /&gt;
::: Armor Penetration per Strength: +0.2/+0.3/+0.4&lt;br /&gt;
&lt;br /&gt;
::; Crushing Might&lt;br /&gt;
[[File:Upgrade_dpt.png|frameless|left]]&lt;br /&gt;
::: Increases your Physical Damage.&lt;br /&gt;
:::Physical Damage: +5%/+10%/+15%&lt;br /&gt;
&lt;br /&gt;
::; Superb Constitution&lt;br /&gt;
[[File:Upgrade_dpt.png|frameless|left]]&lt;br /&gt;
::: Increases your Health and Poison resistance.&lt;br /&gt;
::: Health: +25/+50/+75/+100&lt;br /&gt;
::: Poison Resistance: +10/+20/+30/+40&lt;br /&gt;
&lt;br /&gt;
==Expert==&lt;br /&gt;
&lt;br /&gt;
===Battle Banner (Spell)===&lt;br /&gt;
:Desc&lt;br /&gt;
:Upgrade Cost: &lt;br /&gt;
:Stamina Cost: &lt;br /&gt;
:Cooldown: &lt;br /&gt;
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===Zealous Onslaught (Spell)===&lt;br /&gt;
:Desc&lt;br /&gt;
:Upgrade Cost: &lt;br /&gt;
:Stamina Cost: &lt;br /&gt;
:Cooldown: &lt;br /&gt;
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===Inner Flame (Passive)===&lt;br /&gt;
:Desc&lt;br /&gt;
:Upgrade Cost: &lt;br /&gt;
:Stamina Cost: &lt;br /&gt;
:Cooldown: &lt;br /&gt;
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===Lawbringer (Passive)===&lt;br /&gt;
:Desc&lt;br /&gt;
:Upgrade Cost: &lt;br /&gt;
:Stamina Cost: &lt;br /&gt;
:Cooldown: &lt;br /&gt;
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==Master==&lt;br /&gt;
&lt;br /&gt;
===Pillar of Light (Spell)===&lt;br /&gt;
:Desc&lt;br /&gt;
:Upgrade Cost: &lt;br /&gt;
:Stamina Cost: &lt;br /&gt;
:Cooldown: &lt;br /&gt;
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===Blessed Champion (Spell)===&lt;br /&gt;
:Desc&lt;br /&gt;
:Upgrade Cost: &lt;br /&gt;
:Stamina Cost: &lt;br /&gt;
:Cooldown: &lt;br /&gt;
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===Crusader (Passive)===&lt;br /&gt;
:Desc&lt;br /&gt;
:Upgrade Cost: &lt;br /&gt;
:Stamina Cost: &lt;br /&gt;
:Cooldown: &lt;br /&gt;
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===Guardian Angel (Passive)===&lt;br /&gt;
:Desc&lt;br /&gt;
:Upgrade Cost: &lt;br /&gt;
:Stamina Cost: &lt;br /&gt;
:Cooldown: &lt;br /&gt;
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{{Template:BaseNav}}&lt;/div&gt;</summary>
		<author><name>Pw</name></author>
	</entry>
	<entry>
		<id>https://wiki.hammerwatch2.com/index.php?title=Paladin&amp;diff=154</id>
		<title>Paladin</title>
		<link rel="alternate" type="text/html" href="https://wiki.hammerwatch2.com/index.php?title=Paladin&amp;diff=154"/>
		<updated>2023-08-18T18:30:08Z</updated>

		<summary type="html">&lt;p&gt;Pw: /* Abilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Abilities=&lt;br /&gt;
&lt;br /&gt;
==Apprentice==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Shieldcharge.png|frameless|left]]&lt;br /&gt;
;Shield Charge (Dash)&lt;br /&gt;
:Charge forward with your shield raised, inflicting Stun to enemies you collide with.&lt;br /&gt;
:Stamina Cost: 10/12/14/16/18&lt;br /&gt;
:Cooldown: 3s/2.5s/2s/1.5s/1s&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Armoredassault.png|frameless|left]] &lt;br /&gt;
;Armored Assault&lt;br /&gt;
:Enemies you charge into are now dealt Physical damage based on your armor Armor value.&lt;br /&gt;
:Damage per Armor: 1/1.5/2&lt;br /&gt;
:Stamina Cost: +25%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Chargethrough.png|frameless|left]] &lt;br /&gt;
;Charge Through&lt;br /&gt;
:You now charge through enemies, but enemies you collide with are only inflicted by Minor Stun.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
;Mace Swing (Mainhand Attack)&lt;br /&gt;
:Deliver a powerful melee strike with your mace, dealing Mainhand damage.&lt;br /&gt;
:Mainhand Damage: 100%/120%/140%/160%/180%/200%&lt;br /&gt;
:Cooldown: 0.1s&lt;br /&gt;
&lt;br /&gt;
::;[Apprentice] Stunning Strikes (Mainhand Attack Upgrade)&lt;br /&gt;
:::Mace Swing gains a change to inflict Stun.&lt;br /&gt;
:::Chance: 5%/10%/15%/20%&lt;br /&gt;
&lt;br /&gt;
::;[Apprentice] Crushing Blows (Mainhand Attack Upgrade)&lt;br /&gt;
:::Mace Swing gains Armor Penetration.&lt;br /&gt;
:::Armor Penetration: 5/10/20&lt;br /&gt;
&lt;br /&gt;
::;[Expert] Flames of Devotion (Mainhand Attack Upgrade)&lt;br /&gt;
:::Attacks with Mace Swing are followed by an arc of flames that deal Fire damage based on your Intelligence.&lt;br /&gt;
:::Damage per Intelligence: 0.3/0.4/0.5&lt;br /&gt;
----&lt;br /&gt;
;Shield Block (Offhand Skill);&lt;br /&gt;
:Activates Shield Block from your equipped shield.&lt;br /&gt;
:Additionally, you gain a passive chance to block Physical damage.&lt;br /&gt;
:Chance: 25%&lt;br /&gt;
:Block Amount: 25/50/75/100&lt;br /&gt;
&lt;br /&gt;
::;[Apprentice] Shield Training (Offhand Skill Upgrade)&lt;br /&gt;
:::Reduces the movement slow effect while using Shield Block.&lt;br /&gt;
:::Slow Effect: -20%/-40%/-70%&lt;br /&gt;
&lt;br /&gt;
::;[Apprentice] Elemental Bulwark (Offhand Skill Upgrade)&lt;br /&gt;
:::Increases your Fire, Ice and Lightning resistances while using Shield Block.&lt;br /&gt;
:::Resistance: +10/+20/+40&lt;br /&gt;
&lt;br /&gt;
::;[Adept] Shield of Thorns (Offhand Skill Upgrade)&lt;br /&gt;
:::Blocking melee attacks with Shield Block deals Physical damage to the attacker based on your current Stamina.&lt;br /&gt;
:::Damage per Current Stamina: 0.1/0.2/0.3&lt;br /&gt;
----&lt;br /&gt;
;Righteous Hammer (Spell)&lt;br /&gt;
:Hurl a magical hammer at your foes, dealing Physical damage to all enemies in its path.&lt;br /&gt;
:Damage: 30/45/65/90/120&lt;br /&gt;
:Damage per Level: 2&lt;br /&gt;
:Mana Cost: 15/20/25/30/35&lt;br /&gt;
:Cooldown: 1s&lt;br /&gt;
&lt;br /&gt;
::;[Adept] Hammer of Wrath (Spell Upgrade)&lt;br /&gt;
:::The hammer continuously discharges bolts of lightning at nearby enemies, dealing Lightning damage.&lt;br /&gt;
:::Damage: 25/50/75&lt;br /&gt;
:::Tick Rate: 0.25s&lt;br /&gt;
:::Mana Cost: +25%&lt;br /&gt;
&lt;br /&gt;
::;[Adept] Hammer of Sundering (Spell Upgrade)&lt;br /&gt;
:::The hammer deals additional Physical damage based on your Strength, and now inflicts Armor Break.&lt;br /&gt;
:::Damage per Strength: 0.3/0.4/0.5&lt;br /&gt;
:::Status Effect: Minor Armor Break/Armor Break/Greater Armor Break&lt;br /&gt;
:::Mana Cost: +25%&lt;br /&gt;
&lt;br /&gt;
::;[Expert] Hammer of Devotion (Spell Upgrade)&lt;br /&gt;
:::The hammer now returns to you after a short delay.&lt;br /&gt;
:::Cooldown: +1s&lt;br /&gt;
&lt;br /&gt;
==Adept==&lt;br /&gt;
&lt;br /&gt;
==Expert==&lt;br /&gt;
&lt;br /&gt;
==Master==&lt;/div&gt;</summary>
		<author><name>Pw</name></author>
	</entry>
	<entry>
		<id>https://wiki.hammerwatch2.com/index.php?title=Paladin&amp;diff=153</id>
		<title>Paladin</title>
		<link rel="alternate" type="text/html" href="https://wiki.hammerwatch2.com/index.php?title=Paladin&amp;diff=153"/>
		<updated>2023-08-18T18:29:20Z</updated>

		<summary type="html">&lt;p&gt;Pw: /* Shield Charge (Dash) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Abilities=&lt;br /&gt;
&lt;br /&gt;
==Apprentice==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Shieldcharge.png|frameless|left]]&lt;br /&gt;
;Shield Charge (Dash)&lt;br /&gt;
:Charge forward with your shield raised, inflicting Stun to enemies you collide with.&lt;br /&gt;
:Stamina Cost: 10/12/14/16/18&lt;br /&gt;
:Cooldown: 3s/2.5s/2s/1.5s/1s&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Armoredassault.png|frameless|left]] &lt;br /&gt;
;Armored Assault&lt;br /&gt;
:Enemies you charge into are now dealt Physical damage based on your armor Armor value.&lt;br /&gt;
:Damage per Armor: 1/1.5/2&lt;br /&gt;
:Stamina Cost: +25%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Chargethrough.png|frameless|left]] &lt;br /&gt;
;Charge Through&lt;br /&gt;
:You now charge through enemies, but enemies you collide with are only inflicted by Minor Stun.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Mace Swing (Mainhand Attack)===&lt;br /&gt;
:Deliver a powerful melee strike with your mace, dealing Mainhand damage.&lt;br /&gt;
:Mainhand Damage: 100%/120%/140%/160%/180%/200%&lt;br /&gt;
:Cooldown: 0.1s&lt;br /&gt;
&lt;br /&gt;
::;[Apprentice] Stunning Strikes (Mainhand Attack Upgrade)&lt;br /&gt;
:::Mace Swing gains a change to inflict Stun.&lt;br /&gt;
:::Chance: 5%/10%/15%/20%&lt;br /&gt;
&lt;br /&gt;
::;[Apprentice] Crushing Blows (Mainhand Attack Upgrade)&lt;br /&gt;
:::Mace Swing gains Armor Penetration.&lt;br /&gt;
:::Armor Penetration: 5/10/20&lt;br /&gt;
&lt;br /&gt;
::;[Expert] Flames of Devotion (Mainhand Attack Upgrade)&lt;br /&gt;
:::Attacks with Mace Swing are followed by an arc of flames that deal Fire damage based on your Intelligence.&lt;br /&gt;
:::Damage per Intelligence: 0.3/0.4/0.5&lt;br /&gt;
----&lt;br /&gt;
===Shield Block (Offhand Skill)===&lt;br /&gt;
:Activates Shield Block from your equipped shield.&lt;br /&gt;
:Additionally, you gain a passive chance to block Physical damage.&lt;br /&gt;
:Chance: 25%&lt;br /&gt;
:Block Amount: 25/50/75/100&lt;br /&gt;
&lt;br /&gt;
::;[Apprentice] Shield Training (Offhand Skill Upgrade)&lt;br /&gt;
:::Reduces the movement slow effect while using Shield Block.&lt;br /&gt;
:::Slow Effect: -20%/-40%/-70%&lt;br /&gt;
&lt;br /&gt;
::;[Apprentice] Elemental Bulwark (Offhand Skill Upgrade)&lt;br /&gt;
:::Increases your Fire, Ice and Lightning resistances while using Shield Block.&lt;br /&gt;
:::Resistance: +10/+20/+40&lt;br /&gt;
&lt;br /&gt;
::;[Adept] Shield of Thorns (Offhand Skill Upgrade)&lt;br /&gt;
:::Blocking melee attacks with Shield Block deals Physical damage to the attacker based on your current Stamina.&lt;br /&gt;
:::Damage per Current Stamina: 0.1/0.2/0.3&lt;br /&gt;
----&lt;br /&gt;
===Righteous Hammer (Spell)===&lt;br /&gt;
:Hurl a magical hammer at your foes, dealing Physical damage to all enemies in its path.&lt;br /&gt;
:Damage: 30/45/65/90/120&lt;br /&gt;
:Damage per Level: 2&lt;br /&gt;
:Mana Cost: 15/20/25/30/35&lt;br /&gt;
:Cooldown: 1s&lt;br /&gt;
&lt;br /&gt;
::;[Adept] Hammer of Wrath (Spell Upgrade)&lt;br /&gt;
:::The hammer continuously discharges bolts of lightning at nearby enemies, dealing Lightning damage.&lt;br /&gt;
:::Damage: 25/50/75&lt;br /&gt;
:::Tick Rate: 0.25s&lt;br /&gt;
:::Mana Cost: +25%&lt;br /&gt;
&lt;br /&gt;
::;[Adept] Hammer of Sundering (Spell Upgrade)&lt;br /&gt;
:::The hammer deals additional Physical damage based on your Strength, and now inflicts Armor Break.&lt;br /&gt;
:::Damage per Strength: 0.3/0.4/0.5&lt;br /&gt;
:::Status Effect: Minor Armor Break/Armor Break/Greater Armor Break&lt;br /&gt;
:::Mana Cost: +25%&lt;br /&gt;
&lt;br /&gt;
::;[Expert] Hammer of Devotion (Spell Upgrade)&lt;br /&gt;
:::The hammer now returns to you after a short delay.&lt;br /&gt;
:::Cooldown: +1s&lt;br /&gt;
&lt;br /&gt;
==Adept==&lt;br /&gt;
&lt;br /&gt;
==Expert==&lt;br /&gt;
&lt;br /&gt;
==Master==&lt;/div&gt;</summary>
		<author><name>Pw</name></author>
	</entry>
	<entry>
		<id>https://wiki.hammerwatch2.com/index.php?title=File:Chargethrough.png&amp;diff=152</id>
		<title>File:Chargethrough.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.hammerwatch2.com/index.php?title=File:Chargethrough.png&amp;diff=152"/>
		<updated>2023-08-18T18:22:04Z</updated>

		<summary type="html">&lt;p&gt;Pw: charge through icon&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
charge through icon&lt;/div&gt;</summary>
		<author><name>Pw</name></author>
	</entry>
	<entry>
		<id>https://wiki.hammerwatch2.com/index.php?title=File:Armoredassault.png&amp;diff=151</id>
		<title>File:Armoredassault.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.hammerwatch2.com/index.php?title=File:Armoredassault.png&amp;diff=151"/>
		<updated>2023-08-18T18:21:45Z</updated>

		<summary type="html">&lt;p&gt;Pw: armored assault icon&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
armored assault icon&lt;/div&gt;</summary>
		<author><name>Pw</name></author>
	</entry>
	<entry>
		<id>https://wiki.hammerwatch2.com/index.php?title=File:Shieldcharge.png&amp;diff=149</id>
		<title>File:Shieldcharge.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.hammerwatch2.com/index.php?title=File:Shieldcharge.png&amp;diff=149"/>
		<updated>2023-08-18T18:02:06Z</updated>

		<summary type="html">&lt;p&gt;Pw: shield charge icon&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
shield charge icon&lt;/div&gt;</summary>
		<author><name>Pw</name></author>
	</entry>
	<entry>
		<id>https://wiki.hammerwatch2.com/index.php?title=Paladin&amp;diff=137</id>
		<title>Paladin</title>
		<link rel="alternate" type="text/html" href="https://wiki.hammerwatch2.com/index.php?title=Paladin&amp;diff=137"/>
		<updated>2023-08-17T23:27:26Z</updated>

		<summary type="html">&lt;p&gt;Pw: Created page with &amp;quot;=Abilities=  ==Apprentice==  ===Shield Charge (Dash)=== :Charge forward with your shield raised, inflicting Stun to enemies you collide with. :Stamina Cost: 10/12/14/16/18 :Cooldown: 3s/2.5s/2s/1.5s/1s  ::;[Apprentice] Armored Assault (Dash Upgrade) :::Enemies you charge into are now dealt Physical damage based on your armor Armor value. :::Damage per Armor: 1/1.5/2 :::Stamina Cost: +25%  ::;[Adept] Charge Through (Dash Upgrade) :::You now charge through enemies, but ene...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Abilities=&lt;br /&gt;
&lt;br /&gt;
==Apprentice==&lt;br /&gt;
&lt;br /&gt;
===Shield Charge (Dash)===&lt;br /&gt;
:Charge forward with your shield raised, inflicting Stun to enemies you collide with.&lt;br /&gt;
:Stamina Cost: 10/12/14/16/18&lt;br /&gt;
:Cooldown: 3s/2.5s/2s/1.5s/1s&lt;br /&gt;
&lt;br /&gt;
::;[Apprentice] Armored Assault (Dash Upgrade)&lt;br /&gt;
:::Enemies you charge into are now dealt Physical damage based on your armor Armor value.&lt;br /&gt;
:::Damage per Armor: 1/1.5/2&lt;br /&gt;
:::Stamina Cost: +25%&lt;br /&gt;
&lt;br /&gt;
::;[Adept] Charge Through (Dash Upgrade)&lt;br /&gt;
:::You now charge through enemies, but enemies you collide with are only inflicted by Minor Stun.&lt;br /&gt;
----&lt;br /&gt;
===Mace Swing (Mainhand Attack)===&lt;br /&gt;
:Deliver a powerful melee strike with your mace, dealing Mainhand damage.&lt;br /&gt;
:Mainhand Damage: 100%/120%/140%/160%/180%/200%&lt;br /&gt;
:Cooldown: 0.1s&lt;br /&gt;
&lt;br /&gt;
::;[Apprentice] Stunning Strikes (Mainhand Attack Upgrade)&lt;br /&gt;
:::Mace Swing gains a change to inflict Stun.&lt;br /&gt;
:::Chance: 5%/10%/15%/20%&lt;br /&gt;
&lt;br /&gt;
::;[Apprentice] Crushing Blows (Mainhand Attack Upgrade)&lt;br /&gt;
:::Mace Swing gains Armor Penetration.&lt;br /&gt;
:::Armor Penetration: 5/10/20&lt;br /&gt;
&lt;br /&gt;
::;[Expert] Flames of Devotion (Mainhand Attack Upgrade)&lt;br /&gt;
:::Attacks with Mace Swing are followed by an arc of flames that deal Fire damage based on your Intelligence.&lt;br /&gt;
:::Damage per Intelligence: 0.3/0.4/0.5&lt;br /&gt;
----&lt;br /&gt;
===Shield Block (Offhand Skill)===&lt;br /&gt;
:Activates Shield Block from your equipped shield.&lt;br /&gt;
:Additionally, you gain a passive chance to block Physical damage.&lt;br /&gt;
:Chance: 25%&lt;br /&gt;
:Block Amount: 25/50/75/100&lt;br /&gt;
&lt;br /&gt;
::;[Apprentice] Shield Training (Offhand Skill Upgrade)&lt;br /&gt;
:::Reduces the movement slow effect while using Shield Block.&lt;br /&gt;
:::Slow Effect: -20%/-40%/-70%&lt;br /&gt;
&lt;br /&gt;
::;[Apprentice] Elemental Bulwark (Offhand Skill Upgrade)&lt;br /&gt;
:::Increases your Fire, Ice and Lightning resistances while using Shield Block.&lt;br /&gt;
:::Resistance: +10/+20/+40&lt;br /&gt;
&lt;br /&gt;
::;[Adept] Shield of Thorns (Offhand Skill Upgrade)&lt;br /&gt;
:::Blocking melee attacks with Shield Block deals Physical damage to the attacker based on your current Stamina.&lt;br /&gt;
:::Damage per Current Stamina: 0.1/0.2/0.3&lt;br /&gt;
----&lt;br /&gt;
===Righteous Hammer (Spell)===&lt;br /&gt;
:Hurl a magical hammer at your foes, dealing Physical damage to all enemies in its path.&lt;br /&gt;
:Damage: 30/45/65/90/120&lt;br /&gt;
:Damage per Level: 2&lt;br /&gt;
:Mana Cost: 15/20/25/30/35&lt;br /&gt;
:Cooldown: 1s&lt;br /&gt;
&lt;br /&gt;
::;[Adept] Hammer of Wrath (Spell Upgrade)&lt;br /&gt;
:::The hammer continuously discharges bolts of lightning at nearby enemies, dealing Lightning damage.&lt;br /&gt;
:::Damage: 25/50/75&lt;br /&gt;
:::Tick Rate: 0.25s&lt;br /&gt;
:::Mana Cost: +25%&lt;br /&gt;
&lt;br /&gt;
::;[Adept] Hammer of Sundering (Spell Upgrade)&lt;br /&gt;
:::The hammer deals additional Physical damage based on your Strength, and now inflicts Armor Break.&lt;br /&gt;
:::Damage per Strength: 0.3/0.4/0.5&lt;br /&gt;
:::Status Effect: Minor Armor Break/Armor Break/Greater Armor Break&lt;br /&gt;
:::Mana Cost: +25%&lt;br /&gt;
&lt;br /&gt;
::;[Expert] Hammer of Devotion (Spell Upgrade)&lt;br /&gt;
:::The hammer now returns to you after a short delay.&lt;br /&gt;
:::Cooldown: +1s&lt;br /&gt;
&lt;br /&gt;
==Adept==&lt;br /&gt;
&lt;br /&gt;
==Expert==&lt;br /&gt;
&lt;br /&gt;
==Master==&lt;/div&gt;</summary>
		<author><name>Pw</name></author>
	</entry>
</feed>