|
|
| (5 intermediate revisions by the same user not shown) |
| Line 1: |
Line 1: |
| =Skill Properties=
| | Replaced by [[Modding/Skills|Skills]]. Please delete. |
| | |
| Name/Type/Description
| |
| | |
| description-params array
| |
| :''Arrays of strings for each line item to show what base and upgrades modify''
| |
| | |
| icon array
| |
| :''PNG file to use for skill icon''
| |
| | |
| | |
| Id string - Must be unique
| |
| | |
| Tier string - One of the four tiers of skills
| |
| | |
| Type string - Mainhand / Offhand / Dash / Spell (Omitted for Passives)
| |
| | |
| Starting-Level string - 1 for adept, 0 for all others
| |
| | |
| | |
| Dict skill
| |
| :Class - ''[[Modding/Skill_Documentation#Skill_Classes|Skill Classes]]''
| |
| | |
| | |
| :Stop-Conditional Array
| |
| ::4 Strings (condition type / condition / operator / value)
| |
| :Movements Array
| |
| ::3 values (i2 / v2 / b)
| |
| :Binds Dict
| |
| :Effects Array
| |
| :Finish-Effects Array
| |
| :[[Modding/Skill_Documentation#Skill_Modifiers|Modifiers Array]]
| |
| :Actions Dict
| |
| :Timeline Array
| |
| :Timelines-Looping Array
| |
| | |
| | |
| Upgrades Array
| |
| :''Effects on base skill from purchasing upgrades''
| |
| | |
| | |
| Modifier-Skills Array
| |
| :''Sub skills that can be purchased within a skill''
| |
| :''Contains additional skill dicts (as above)
| |
| | |
| =Skill Classes=
| |
| | |
| Skills::Charge
| |
| | |
| Skills::HookShot
| |
| | |
| Skills::PassiveSkill
| |
| | |
| Skills::PlayerSkillDirectional
| |
| | |
| Skills::PlayerSkillDirectionalChannelling
| |
| | |
| Skills::PlayerSkillDirectionalCharged
| |
| | |
| Skills::PlayerSkillPosition
| |
| | |
| Skills::ShootBeam
| |
| | |
| Skills::ShootProjectileTarget
| |
| | |
| =Skill Modifiers=
| |
| Modifiers::Armor
| |
| | |
| Modifiers::ArmorAdd
| |
| | |
| Modifiers::ArmorPenetration
| |
| | |
| Modifiers::AttribAdd
| |
| | |
| Modifiers::Aura
| |
| | |
| Modifiers::AuraCone
| |
| | |
| Modifiers::BaseSkillModifier
| |
| | |
| Modifiers::Block
| |
| | |
| Modifiers::Buff
| |
| | |
| Modifiers::BuffImmune
| |
| | |
| Modifiers::BuffScaling
| |
| | |
| Modifiers::ConvertStat
| |
| | |
| Modifiers::CritDamage
| |
| | |
| Modifiers::CriticalHit
| |
| | |
| Modifiers::CustomStat
| |
| | |
| Modifiers::CustomStat2
| |
| | |
| Modifiers::Damage
| |
| | |
| Modifiers::DamageAdd
| |
| | |
| Modifiers::DamageLeeching
| |
| | |
| Modifiers::DamageMulAdd
| |
| | |
| Modifiers::DummyModifier
| |
| | |
| Modifiers::Evade
| |
| | |
| Modifiers::Experience
| |
| | |
| Modifiers::InjectModifiersIntoStack
| |
| | |
| Modifiers::InjuredDamage
| |
| | |
| Modifiers::Lifestealing
| |
| | |
| Modifiers::Miss
| |
| | |
| Modifiers::ModifyStack
| |
| | |
| Modifiers::ModifySummons
| |
| | |
| Modifiers::PlayerLight
| |
| | |
| Modifiers::PlayerTargetedRange
| |
| | |
| Modifiers::PointsFromDamageTaken
| |
| | |
| Modifiers::QuantityTriggerEffect
| |
| | |
| Modifiers::ShieldBlock
| |
| | |
| Modifiers::SkillCost
| |
| | |
| Modifiers::SkillCrit
| |
| | |
| Modifiers::SkillDamageLeeching
| |
| | |
| Modifiers::SkillSlowScale
| |
| | |
| Modifiers::SkillTriggerEffect
| |
| | |
| Modifiers::SpeedAdd
| |
| | |
| Modifiers::SpeedMul
| |
| | |
| Modifiers::StatAdd
| |
| | |
| Modifiers::StatBasedDamage
| |
| | |
| Modifiers::SurpriseDamage
| |
| | |
| Modifiers::TimedTriggerEffect
| |
| | |
| Modifiers::TriggerEffect
| |
| | |
| Modifiers::TrueStrike
| |
| | |
| Modifiers::UsePointsCost
| |