Classes: Difference between revisions

From Hammerwatch 2 Wiki
Jump to navigation Jump to search
(Created page with "Class starting traits {| class="wikitable" style="text-align:center;" |- ! style="text-align:left;" | Classes/stats ! Health ! Mana ! Stamina ! Strength ! Dexterity ! Inteligence |- | style="text-align:left;" | Paladin | 55/+4 | 40/+2 | 45/+3 | 18 | 12 | 10 |- | style="text-align:left;" | Ranger | 45/+3 | 40/+3 | 55/+3 | 12 | 16 | 12 |- | style="text-align:left;" | Rogue | 45/+3 | 40/+2 | 55/+4 | 12 | 18 | 10 |- | style="text-align:left;" | Wizard | 40/+2 | 60/+5 | 40/+...")
 
No edit summary
Line 53: Line 53:


Class skills
Class skills
==Dash (Apprentice)==
'''Description''': Charge forward with your shield raised, inflicting Stun to enemies you collide with.
'''Stamina Cost''': 10/12/14/16/18
'''Cooldown''': 3s/2.5s/2s/1.5s/1s
===Armored Assault (Apprentice)===
'''Description''': Enemies you charge into are now dealt Physical damage based on your armor value.
'''Damage per Armor''': 1/1.5/2
'''Stamina Cost''': +25%
===Charge Through (Adept)===
'''Description''': You now charge through enemies, but enemies you colide with are only inflicted by Minor Stun.
==Mace Swing (Apprentice)==
'''Description''': Deliver a powerful melee strike with your mace, dealing Mainhand damage.
'''Mainhand Damage''': 100%/120%/140%/160%/180%/200%
'''Cooldown''': 0.1s
===Stunning Strikes (Apprentice)===
'''Description''': Mace Swing gains a chance to inflict Stun
'''Chance''': 5%/10%/15%/20%
===Crushing Blows (Apprentice)===
'''Description''': Mace Swing gains increased Armor Penetration
'''Armor Penetration''': 5/10/20
===Flames of Devotion (Expert)===
'''Description''': Attacks with Mace Swing are followed by an arc of flames that deal Fire damage based on your Intelligence.
'''Damage per Intelligence''': 0.3/0.4/0.5
==Shield Block (Apprentice)==
'''Description''': Activates Shield Block from your equipped shield.
Additionaly, you gain a passive chance to block Physical damage.
'''Chance''': 25%
'''Block Amount''': 25/50/75/100
===Shield Training (Apprentice)===
'''Description''': Reduces the movement slow effect while using Shield Block
'''Slow Effect''': -20%/-40%/-70%
===Elemental Bulwark (Apprentice)===
'''Description''': Increases your Fire, Ice and Lightning resistances while using Shield Block.
'''Resistance''': +10/+20/+40
===Shield of Thorns (Adept)===
'''Description''': Blocking melee attacks with Shield Block deals Physical damage to the attack based on your current Stamina
'''Damage per Current Stamina''': 0.1/0.2/0.3
==Righteous Hammer (Apprentice)==
'''Description''': Hurl a magical hammer at your foes, dealing Phyisical damage to all enemies in its path.
'''Damage''': 30/45/65/90/120
'''Damage per Level''': 2
'''Mana Cost''': 15/20/25/30/35
'''Cooldown''': 1s
===Hammer of Wrath (Adept)===
''Mututally exclusive with Hammer of Sundering''
'''Description''': The hammer continuously discharge bolts of lgihtning at nearby enemies, dealing Lightning damage.
'''Damage''': 25/50/75
'''Tick Rate''': 0.25s
'''Mana Cost''': +25%
===Hammer of Sundering (Adept)===
''Mututally exclusive with Hammer of Wrath''
'''Description''': The hammer deals additional Phyisical damage based on your Strength, and now inflicts Armor Break.
'''Damage per Strength''': 0.3/0.4/0.5
'''Status Effect''': Minor Armor Break/Armor Break/Greater Armor Break
'''Mana Cost''': +25%
===Hammer of Devotion (Expert)===
'''Description''': The hammer now returns to you after a short delay .
'''Cooldown''': +1s

Revision as of 04:46, 14 August 2023

Class starting traits

Classes/stats Health Mana Stamina Strength Dexterity Inteligence
Paladin 55/+4 40/+2 45/+3 18 12 10
Ranger 45/+3 40/+3 55/+3 12 16 12
Rogue 45/+3 40/+2 55/+4 12 18 10
Wizard 40/+2 60/+5 40/+2 10 10 20
Warlock 50/+3 50/+3 40/+3 12 10 18

Class skills

Dash (Apprentice)

Description: Charge forward with your shield raised, inflicting Stun to enemies you collide with.

Stamina Cost: 10/12/14/16/18

Cooldown: 3s/2.5s/2s/1.5s/1s

Armored Assault (Apprentice)

Description: Enemies you charge into are now dealt Physical damage based on your armor value.

Damage per Armor: 1/1.5/2

Stamina Cost: +25%

Charge Through (Adept)

Description: You now charge through enemies, but enemies you colide with are only inflicted by Minor Stun.

Mace Swing (Apprentice)

Description: Deliver a powerful melee strike with your mace, dealing Mainhand damage.

Mainhand Damage: 100%/120%/140%/160%/180%/200%

Cooldown: 0.1s

Stunning Strikes (Apprentice)

Description: Mace Swing gains a chance to inflict Stun

Chance: 5%/10%/15%/20%

Crushing Blows (Apprentice)

Description: Mace Swing gains increased Armor Penetration

Armor Penetration: 5/10/20

Flames of Devotion (Expert)

Description: Attacks with Mace Swing are followed by an arc of flames that deal Fire damage based on your Intelligence.

Damage per Intelligence: 0.3/0.4/0.5

Shield Block (Apprentice)

Description: Activates Shield Block from your equipped shield. Additionaly, you gain a passive chance to block Physical damage.

Chance: 25%

Block Amount: 25/50/75/100

Shield Training (Apprentice)

Description: Reduces the movement slow effect while using Shield Block

Slow Effect: -20%/-40%/-70%

Elemental Bulwark (Apprentice)

Description: Increases your Fire, Ice and Lightning resistances while using Shield Block.

Resistance: +10/+20/+40

Shield of Thorns (Adept)

Description: Blocking melee attacks with Shield Block deals Physical damage to the attack based on your current Stamina

Damage per Current Stamina: 0.1/0.2/0.3


Righteous Hammer (Apprentice)

Description: Hurl a magical hammer at your foes, dealing Phyisical damage to all enemies in its path.

Damage: 30/45/65/90/120

Damage per Level: 2

Mana Cost: 15/20/25/30/35

Cooldown: 1s

Hammer of Wrath (Adept)

Mututally exclusive with Hammer of Sundering

Description: The hammer continuously discharge bolts of lgihtning at nearby enemies, dealing Lightning damage.

Damage: 25/50/75

Tick Rate: 0.25s

Mana Cost: +25%

Hammer of Sundering (Adept)

Mututally exclusive with Hammer of Wrath

Description: The hammer deals additional Phyisical damage based on your Strength, and now inflicts Armor Break.

Damage per Strength: 0.3/0.4/0.5

Status Effect: Minor Armor Break/Armor Break/Greater Armor Break

Mana Cost: +25%

Hammer of Devotion (Expert)

Description: The hammer now returns to you after a short delay .

Cooldown: +1s