Paladin: Difference between revisions
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---- | ---- | ||
;Mace Swing (Mainhand Attack) | |||
:Deliver a powerful melee strike with your mace, dealing Mainhand damage. | :Deliver a powerful melee strike with your mace, dealing Mainhand damage. | ||
:Mainhand Damage: 100%/120%/140%/160%/180%/200% | :Mainhand Damage: 100%/120%/140%/160%/180%/200% | ||
| Line 47: | Line 47: | ||
:::Damage per Intelligence: 0.3/0.4/0.5 | :::Damage per Intelligence: 0.3/0.4/0.5 | ||
---- | ---- | ||
;Shield Block (Offhand Skill); | |||
:Activates Shield Block from your equipped shield. | :Activates Shield Block from your equipped shield. | ||
:Additionally, you gain a passive chance to block Physical damage. | :Additionally, you gain a passive chance to block Physical damage. | ||
| Line 65: | Line 65: | ||
:::Damage per Current Stamina: 0.1/0.2/0.3 | :::Damage per Current Stamina: 0.1/0.2/0.3 | ||
---- | ---- | ||
;Righteous Hammer (Spell) | |||
:Hurl a magical hammer at your foes, dealing Physical damage to all enemies in its path. | :Hurl a magical hammer at your foes, dealing Physical damage to all enemies in its path. | ||
:Damage: 30/45/65/90/120 | :Damage: 30/45/65/90/120 | ||
Revision as of 20:30, 18 August 2023
Abilities
Apprentice

- Shield Charge (Dash)
- Charge forward with your shield raised, inflicting Stun to enemies you collide with.
- Stamina Cost: 10/12/14/16/18
- Cooldown: 3s/2.5s/2s/1.5s/1s

- Armored Assault
- Enemies you charge into are now dealt Physical damage based on your armor Armor value.
- Damage per Armor: 1/1.5/2
- Stamina Cost: +25%

- Charge Through
- You now charge through enemies, but enemies you collide with are only inflicted by Minor Stun.
- Mace Swing (Mainhand Attack)
- Deliver a powerful melee strike with your mace, dealing Mainhand damage.
- Mainhand Damage: 100%/120%/140%/160%/180%/200%
- Cooldown: 0.1s
- [Apprentice] Stunning Strikes (Mainhand Attack Upgrade)
- Mace Swing gains a change to inflict Stun.
- Chance: 5%/10%/15%/20%
- [Apprentice] Crushing Blows (Mainhand Attack Upgrade)
- Mace Swing gains Armor Penetration.
- Armor Penetration: 5/10/20
- [Expert] Flames of Devotion (Mainhand Attack Upgrade)
- Attacks with Mace Swing are followed by an arc of flames that deal Fire damage based on your Intelligence.
- Damage per Intelligence: 0.3/0.4/0.5
- Shield Block (Offhand Skill);
- Activates Shield Block from your equipped shield.
- Additionally, you gain a passive chance to block Physical damage.
- Chance: 25%
- Block Amount: 25/50/75/100
- [Apprentice] Shield Training (Offhand Skill Upgrade)
- Reduces the movement slow effect while using Shield Block.
- Slow Effect: -20%/-40%/-70%
- [Apprentice] Elemental Bulwark (Offhand Skill Upgrade)
- Increases your Fire, Ice and Lightning resistances while using Shield Block.
- Resistance: +10/+20/+40
- [Adept] Shield of Thorns (Offhand Skill Upgrade)
- Blocking melee attacks with Shield Block deals Physical damage to the attacker based on your current Stamina.
- Damage per Current Stamina: 0.1/0.2/0.3
- Righteous Hammer (Spell)
- Hurl a magical hammer at your foes, dealing Physical damage to all enemies in its path.
- Damage: 30/45/65/90/120
- Damage per Level: 2
- Mana Cost: 15/20/25/30/35
- Cooldown: 1s
- [Adept] Hammer of Wrath (Spell Upgrade)
- The hammer continuously discharges bolts of lightning at nearby enemies, dealing Lightning damage.
- Damage: 25/50/75
- Tick Rate: 0.25s
- Mana Cost: +25%
- [Adept] Hammer of Sundering (Spell Upgrade)
- The hammer deals additional Physical damage based on your Strength, and now inflicts Armor Break.
- Damage per Strength: 0.3/0.4/0.5
- Status Effect: Minor Armor Break/Armor Break/Greater Armor Break
- Mana Cost: +25%
- [Expert] Hammer of Devotion (Spell Upgrade)
- The hammer now returns to you after a short delay.
- Cooldown: +1s