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===Twin Daggers (Mainhand Attack)=== | ===Twin Daggers (Mainhand Attack)=== | ||
''Delivers two strikes in quick succession with your daggers, dealing Mainhand damage.'' | |||
:Upgrade Cost: | :Upgrade Cost: 0 / 1 / 2 / 3 / 4 / 5 | ||
:Mainhand Damage: 100%/120%/140%/160%/180%/200% | :Mainhand Damage: 100% / 120% / 140% / 160% / 180% / 200% | ||
:Cooldown: 0.1s | :Cooldown: 0.1s | ||
; | ;Tricks of the Blade (Apprentice) | ||
: | ''Each hit with Twin Daggers gains a chance of scoring an additional Hit. This effect has a short cooldown.'' | ||
: | :Upgrade cost: | ||
:Chance: 15% / 25% / 35% | |||
:Cooldown: 0.5s | |||
; | ;Deep Cuts (Apprentice) | ||
: | ''Twin Daggers gains a chance to inflict Bleeding.'' | ||
: | :Upgrade Cost: | ||
:Chance: 15% / 30% / 45% | |||
; | ;Blackjack (Apprentice) | ||
: | ''The first strike gains a chance to inflict Minor Stun, but only deals 25% damage.'' | ||
: | :Upgrade Cost: | ||
:Chance: 20% / 40% | |||
---- | ---- | ||
===Throwing Knives (Offhand Attack)=== | ===Throwing Knives (Offhand Attack)=== | ||
:Desc | :Desc | ||
Revision as of 19:10, 21 August 2023
Abilities
Apprentice
Lunge (Dash)
A quick dash forward that strikes all enemies along your path, dealing Mainhand damage.
- Upgrade Cost: 0 / 1 / 2 / 3
- Mainhand Damage: 150% / 200% / 250% / 300%
- Stamina Cost: 10 / 13 / 16 / 19
- Cooldown: 2.5s / 2s / 1.5s / 1s
- Explosive Exit (Adept)
Starting your Lunge near an enemy has a chance to leave behind a Grenade.
- Upgrade Cost: 2 / ? / ? / ?
- Chance: 25% / 50% / 75% / 100%
- Stamina Cost: +25%
- Mutually exclusive with Relentless Assault
- Relentless Assault (Adept)
Scoring a hit with Lunge resets the cooldown.
- Upgrade Cost:
- Mutually exclusive with Explosive Exit
Twin Daggers (Mainhand Attack)
Delivers two strikes in quick succession with your daggers, dealing Mainhand damage.
- Upgrade Cost: 0 / 1 / 2 / 3 / 4 / 5
- Mainhand Damage: 100% / 120% / 140% / 160% / 180% / 200%
- Cooldown: 0.1s
- Tricks of the Blade (Apprentice)
Each hit with Twin Daggers gains a chance of scoring an additional Hit. This effect has a short cooldown.
- Upgrade cost:
- Chance: 15% / 25% / 35%
- Cooldown: 0.5s
- Deep Cuts (Apprentice)
Twin Daggers gains a chance to inflict Bleeding.
- Upgrade Cost:
- Chance: 15% / 30% / 45%
- Blackjack (Apprentice)
The first strike gains a chance to inflict Minor Stun, but only deals 25% damage.
- Upgrade Cost:
- Chance: 20% / 40%
Throwing Knives (Offhand Attack)
- Desc
- Upgrade Cost:
- Chance:
- Stamina Cost
Grenade (Spell)
- Desc
- Upgrade Cost: 0/2/?/?/?
- Mana Cost: 20/25/30/35/40
- Cooldown: 4s
Adept
Flurry of Blades (Spell)
- Desc
- Upgrade Cost:
- Stamina Cost:
- Cooldown:
Pressure Trap (Spell)
- Desc
- Upgrade Cost:
- Stamina Cost:
- Cooldown:
Evasion (Passive)
- Desc
- Upgrade Cost:
- Stamina Cost:
- Cooldown:
Slice and Dice (Passive)
- Desc
- Upgrade Cost:
- Stamina Cost:
- Cooldown:
Expert
Smoke Screen (Spell)
- Desc
- Upgrade Cost:
- Stamina Cost:
- Cooldown:
Whirling Death (Spell)
- Desc
- Upgrade Cost:
- Stamina Cost:
- Cooldown:
Sneak Attack (Passive)
- Desc
- Upgrade Cost:
- Stamina Cost:
- Cooldown:
Poisoner (Passive)
- Desc
- Upgrade Cost:
- Stamina Cost:
- Cooldown:
Master
Mortal Strike (Spell)
- Desc
- Upgrade Cost:
- Stamina Cost:
- Cooldown:
Shadow Step (Spell)
- Desc
- Upgrade Cost:
- Stamina Cost:
- Cooldown:
Assassin (Passive)
- Desc
- Upgrade Cost:
- Stamina Cost:
- Cooldown:
Arcane Trickster (Passive)
- Desc
- Upgrade Cost:
- Stamina Cost:
- Cooldown: