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(Providing all information regarding the Dimensional Step and its upgrades) |
(Providing all information regarding Soul Dagger and its upgrades) |
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===Soul Dagger (Mainhand Attack)=== | ===Soul Dagger (Mainhand Attack)=== | ||
:Desc | :Desc: A quick stab attack with your esoteric dagger, dealing Mainhand damage. While you have stacks of Soul Essence your attacks consume a stack to unleash a soul projectile. | ||
:Upgrade Cost: | :Upgrade Cost:1/?/?/?/?/? | ||
:Mainhand Damage: 100%/120%/140%/160%/180%/200% | :Mainhand Damage: 100%/120%/140%/160%/180%/200% | ||
:Cooldown: 0. | :Cooldown: 0.2s | ||
; | ;Seeking Souls (Mainhand Attack Upgrade) - Apprentice | ||
: | :Desc: Soul projectiles gain the ability to seek out new targets on hit. The projectiles deal less damage with each enemy hit. | ||
: | :Upgrade Cost: 1/2/3 | ||
:Jumps: 1/2/3 | |||
:Damage per Jump: -10% | |||
; | ;Barrage of Souls (Mainhand Attack Upgrade) - Adept | ||
: | :Desc: Soul Dagger unleashes additional projectiles. Each added projectile consumes a stack of Soul Essence. | ||
: | :Upgrade Cost: 2/? | ||
:Projectiles: 1/2 | |||
:Projectile Damage: 75%/50% | |||
; | ;Soul Cleave (Mainhand Attack Upgrade) - Adept | ||
: | :Desc: Critical Hits with Soul Dagger explodes and deal additional damage in a small area | ||
: | :Upgrade Cost:2/?/? | ||
:Mainhand Damage: 100%/125%/150% | |||
:Effect Cooldown: 2s | |||
---- | ---- | ||
===Soul Essence (Offhand Attack)=== | ===Soul Essence (Offhand Attack)=== | ||
:Desc | :Desc | ||
Revision as of 00:29, 22 August 2023
Abilities
Apprentice
Dimensional Step (Dash) - Apprentice
- Desc: You quickly travel through the ether, granting Invulnerability during the dash.
- Upgrade Cost:1/2/?/?
- Stamina Cost:10/12/14/16/18
- Cooldown:3s/2.5s/2s/1.5/1s
- Dimensional Recovery (Dash Upgrade) - Adept
- Desc: You restore some of your lost Health when using Dimensional Step.
- Upgrade Cost:2/?/?
- Health Restored: 3%/4%/5%
- Dimensional Cleansing (Dash Upgrade) - Expert
- Desc: You gain a chance of removing any debuffs when using Dimensional Step.
- Upgrade Cost: 3/?
- Chance 25%/50%
Soul Dagger (Mainhand Attack)
- Desc: A quick stab attack with your esoteric dagger, dealing Mainhand damage. While you have stacks of Soul Essence your attacks consume a stack to unleash a soul projectile.
- Upgrade Cost:1/?/?/?/?/?
- Mainhand Damage: 100%/120%/140%/160%/180%/200%
- Cooldown: 0.2s
- Seeking Souls (Mainhand Attack Upgrade) - Apprentice
- Desc: Soul projectiles gain the ability to seek out new targets on hit. The projectiles deal less damage with each enemy hit.
- Upgrade Cost: 1/2/3
- Jumps: 1/2/3
- Damage per Jump: -10%
- Barrage of Souls (Mainhand Attack Upgrade) - Adept
- Desc: Soul Dagger unleashes additional projectiles. Each added projectile consumes a stack of Soul Essence.
- Upgrade Cost: 2/?
- Projectiles: 1/2
- Projectile Damage: 75%/50%
- Soul Cleave (Mainhand Attack Upgrade) - Adept
- Desc: Critical Hits with Soul Dagger explodes and deal additional damage in a small area
- Upgrade Cost:2/?/?
- Mainhand Damage: 100%/125%/150%
- Effect Cooldown: 2s
Soul Essence (Offhand Attack)
- Desc
- Upgrade Cost:
- Chance:
- Stamina Cost
Abyssal Claws (Spell)
- Desc
- Upgrade Cost: 0/2/?/?/?
- Mana Cost: 20/25/30/35/40
- Cooldown: 4s
Adept
Demon's Tail (Spell)
- Desc
- Upgrade Cost:
- Stamina Cost:
- Cooldown:
Summon Fiends (Spell)
- Desc
- Upgrade Cost:
- Stamina Cost:
- Cooldown:
Soul Harvester (Passive)
- Desc
- Upgrade Cost:
- Stamina Cost:
- Cooldown:
Dark Pact (Passive)
- Desc
- Upgrade Cost:
- Stamina Cost:
- Cooldown:
Expert
Dark Ritual (Spell)
- Desc
- Upgrade Cost:
- Stamina Cost:
- Cooldown:
Shadow Tendrils (Spell)
- Desc
- Upgrade Cost:
- Stamina Cost:
- Cooldown:
Aura of Atrophy (Passive)
- Desc
- Upgrade Cost:
- Stamina Cost:
- Cooldown:
Malevolent Casting (Passive)
- Desc
- Upgrade Cost:
- Stamina Cost:
- Cooldown:
Master
Posession (Spell)
- Desc
- Upgrade Cost:
- Stamina Cost:
- Cooldown:
Vortex of Souls (Spell)
- Desc
- Upgrade Cost:
- Stamina Cost:
- Cooldown:
Demonic Resolve (Passive)
- Desc
- Upgrade Cost:
- Stamina Cost:
- Cooldown:
Transmutation (Passive)
- Desc
- Upgrade Cost:
- Stamina Cost:
- Cooldown: