Warlock: Difference between revisions

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(Providing all information regarding the Dimensional Step and its upgrades)
(Providing all information regarding Soul Dagger and its upgrades)
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===Soul Dagger (Mainhand Attack)===
===Soul Dagger (Mainhand Attack)===
:Desc
:Desc: A quick stab attack with your esoteric dagger, dealing Mainhand damage. While you have stacks of Soul Essence your attacks consume a stack to unleash a soul projectile.
:Upgrade Cost:
:Upgrade Cost:1/?/?/?/?/?
:Mainhand Damage: 100%/120%/140%/160%/180%/200%
:Mainhand Damage: 100%/120%/140%/160%/180%/200%
:Cooldown: 0.1s
:Cooldown: 0.2s


;  
;Seeking Souls (Mainhand Attack Upgrade) - Apprentice
:  
:Desc: Soul projectiles gain the ability to seek out new targets on hit. The projectiles deal less damage with each enemy hit.
:
:Upgrade Cost: 1/2/3
:Jumps: 1/2/3
:Damage per Jump: -10%


;  
;Barrage of Souls (Mainhand Attack Upgrade) - Adept
:  
:Desc: Soul Dagger unleashes additional projectiles. Each added projectile consumes a stack of Soul Essence.
:
:Upgrade Cost: 2/?
:Projectiles: 1/2
:Projectile Damage: 75%/50%


;  
;Soul Cleave (Mainhand Attack Upgrade) - Adept
:  
:Desc: Critical Hits with Soul Dagger explodes and deal additional damage in a small area
:  
:Upgrade Cost:2/?/?
:Mainhand Damage: 100%/125%/150%
:Effect Cooldown: 2s




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===Soul Essence (Offhand Attack)===
===Soul Essence (Offhand Attack)===
:Desc
:Desc

Revision as of 00:29, 22 August 2023

Abilities

Apprentice

Dimensional Step (Dash) - Apprentice

Desc: You quickly travel through the ether, granting Invulnerability during the dash.
Upgrade Cost:1/2/?/?
Stamina Cost:10/12/14/16/18
Cooldown:3s/2.5s/2s/1.5/1s
Dimensional Recovery (Dash Upgrade) - Adept
Desc: You restore some of your lost Health when using Dimensional Step.
Upgrade Cost:2/?/?
Health Restored: 3%/4%/5%
Dimensional Cleansing (Dash Upgrade) - Expert
Desc: You gain a chance of removing any debuffs when using Dimensional Step.
Upgrade Cost: 3/?
Chance 25%/50%

Soul Dagger (Mainhand Attack)

Desc: A quick stab attack with your esoteric dagger, dealing Mainhand damage. While you have stacks of Soul Essence your attacks consume a stack to unleash a soul projectile.
Upgrade Cost:1/?/?/?/?/?
Mainhand Damage: 100%/120%/140%/160%/180%/200%
Cooldown: 0.2s
Seeking Souls (Mainhand Attack Upgrade) - Apprentice
Desc: Soul projectiles gain the ability to seek out new targets on hit. The projectiles deal less damage with each enemy hit.
Upgrade Cost: 1/2/3
Jumps: 1/2/3
Damage per Jump: -10%
Barrage of Souls (Mainhand Attack Upgrade) - Adept
Desc: Soul Dagger unleashes additional projectiles. Each added projectile consumes a stack of Soul Essence.
Upgrade Cost: 2/?
Projectiles: 1/2
Projectile Damage: 75%/50%
Soul Cleave (Mainhand Attack Upgrade) - Adept
Desc: Critical Hits with Soul Dagger explodes and deal additional damage in a small area
Upgrade Cost:2/?/?
Mainhand Damage: 100%/125%/150%
Effect Cooldown: 2s



Soul Essence (Offhand Attack)

Desc
Upgrade Cost:
Chance:
Stamina Cost



Abyssal Claws (Spell)

Desc
Upgrade Cost: 0/2/?/?/?
Mana Cost: 20/25/30/35/40
Cooldown: 4s

Adept

Demon's Tail (Spell)

Desc
Upgrade Cost:
Stamina Cost:
Cooldown:

Summon Fiends (Spell)

Desc
Upgrade Cost:
Stamina Cost:
Cooldown:

Soul Harvester (Passive)

Desc
Upgrade Cost:
Stamina Cost:
Cooldown:

Dark Pact (Passive)

Desc
Upgrade Cost:
Stamina Cost:
Cooldown:

Expert

Dark Ritual (Spell)

Desc
Upgrade Cost:
Stamina Cost:
Cooldown:

Shadow Tendrils (Spell)

Desc
Upgrade Cost:
Stamina Cost:
Cooldown:

Aura of Atrophy (Passive)

Desc
Upgrade Cost:
Stamina Cost:
Cooldown:

Malevolent Casting (Passive)

Desc
Upgrade Cost:
Stamina Cost:
Cooldown:


Master

Posession (Spell)

Desc
Upgrade Cost:
Stamina Cost:
Cooldown:

Vortex of Souls (Spell)

Desc
Upgrade Cost:
Stamina Cost:
Cooldown:

Demonic Resolve (Passive)

Desc
Upgrade Cost:
Stamina Cost:
Cooldown:

Transmutation (Passive)

Desc
Upgrade Cost:
Stamina Cost:
Cooldown: