Wizard: Difference between revisions
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| '''Cooldown''' || 16s | | '''Cooldown''' || 16s | ||
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==Adept== | ==Adept== | ||
===Arc Lightning (Spell)=== | ===Arc Lightning (Spell)=== | ||
Discharge an arc of electricity in a forward direction that can chain to new nearby enemies, dealing Lightning damage. | |||
{| class="wikitable" | |||
|- | |||
| '''Chains''' || 3 || 4 || 5 || 6 | |||
|- | |||
| '''Damage''' || 120 || 140 || 160 || 180 | |||
|- | |||
| '''Damage per Level''' || 2 | |||
|- | |||
| '''Mana Cost''' || 35 || 40 || 45 || 50 | |||
|- | |||
| '''Cooldown''' || 2s | |||
|} | |||
; | |||
: | |||
: | |||
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: | |||
===Haste (Spell)=== | ===Haste (Spell)=== | ||
Enter a hasted state that increases your Movement, Attack and Cast Speed. Attaching and casting Spells cost additional Stamina during '''Haste'''. Haste ends early if your Stamina falls below 5%. | |||
{| class="wikitable" | |||
|- | |||
| '''Duration''' || 8s || 9s || 10s | |||
|- | |||
| '''Movement Speed''' || +30% | |||
|- | |||
| '''Attack Speed''' || +30% || +40% || +50% | |||
|- | |||
| '''Cast Speed''' || +30% || +40% || +50% | |||
|- | |||
| '''Skill Stamina Cost''' || 5% | |||
|- | |||
| '''Mana Cost''' || 50 || 70 || 90 | |||
|- | |||
| '''Cooldown''' || 30s | |||
|} | |||
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===Arcane Intellect (Passive)=== | ===Arcane Intellect (Passive)=== | ||
Increases your Intelligence. | |||
{| class="wikitable" | |||
|- | |||
| '''Intelligence''' || +5 || +10 || +15 | |||
|} | |||
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===Elemental Ward (Passive)=== | ===Elemental Ward (Passive)=== | ||
Increases your Fire, Ice, and Lightning Resistances. | |||
{| class="wikitable" | |||
|- | |||
| '''Resistances''' || +5 || +10 || +20 | |||
|} | |||
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==Expert== | ==Expert== | ||
===Frost Nova (Spell)=== | ===Frost Nova (Spell)=== | ||
You unleash multiple frost shards in all directions that deal Ice damage. | |||
{| class="wikitable" | |||
|- | |||
| '''Frost Shards''' || 12 | |||
|- | |||
| '''Damage''' || 30 || 50 || 80 || 120 | |||
|- | |||
| '''Damage per Level''' || 1 | |||
|- | |||
| '''Mana Cost''' || 45 || 50 || 55 || 60 | |||
|- | |||
| '''Cooldown''' || 3s | |||
|} | |||
::; | ::; | ||
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===Wall of Flames (Spell)=== | ===Wall of Flames (Spell)=== | ||
You produce qa blazing wall of flames in front of you, dealing Fire damage to all enemies near it. | |||
{| class="wikitable" | |||
|- | |||
| '''Duration''' || 8 || 11 || 14 | |||
|- | |||
| '''Mana Cost''' || 60 || 75 || 90 | |||
|- | |||
| '''Cooldown''' || 20s | |||
|- | |||
| '''Damage''' || 20 || 40 || 60 | |||
|- | |||
| '''Tick Rate''' || 0.5s | |||
|} | |||
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===Incanter's Cadence (Passive)=== | ===Incanter's Cadence (Passive)=== | ||
Casting Spells generate stacks of '''Incanter's Cadence'''. Each stack reduces the Mana Cost of Seplls and increases your Cast Speed. | |||
{| class="wikitable" | |||
|- | |||
| '''Mana Cost per Stack''' || -3% || -4% || -5% | |||
|- | |||
| '''Cast Speed per Stack''' || -3% || -4% || -5% | |||
|- | |||
| '''Max Stacks''' || 8 | |||
|- | |||
| '''Stack Duration''' || 3s | |||
|} | |||
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===Arcanist (Passive)=== | ===Arcanist (Passive)=== | ||
The slow effect of using '''Arcane Bolt''' and '''Arcane Grimoire''' is reduced. | |||
{| class="wikitable" | |||
|- | |||
| '''Slow Effect''' || -30% || -50% || -70% | |||
|} | |||
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==Master== | ==Master== | ||
===Wizard's Duplicate (Spell)=== | ===Wizard's Duplicate (Spell)=== | ||
Creates a duplicate of yourself that fires arcane bolts at nearby enemies dealing Mainhand damage. The duplicate is destroyed after being hit a number of times. | |||
{| class="wikitable" | |||
|- | |||
| '''Mainhand Damage''' || 50% | |||
|- | |||
| '''Hits to Destroy''' || 5 || 7 || 9 | |||
|- | |||
| '''Duplicate Duration''' || 30s || 35s || 40s | |||
|- | |||
| '''Duplicate Evasion''' || 50% | |||
|- | |||
| '''Mana Cost''' || 40 || 50 || 60 | |||
|- | |||
| '''Cooldown''' || 15s | |||
|} | |||
::; | ::; | ||
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===Meteor (Spell)=== | ===Meteor (Spell)=== | ||
Summons a meteor to strike at a targeted location after a few seconds. The meteor deals massive Fire and Physical damage to all enemies in the impact area. | |||
{| class="wikitable" | |||
|- | |||
| '''Damage''' || 400 || 500 || 600 | |||
|- | |||
| '''Damage per Level''' || 2 || 4 || 6 | |||
|- | |||
| '''Mana Cost''' || 70 || 90 || 110 | |||
|- | |||
| '''Cooldown''' || 25s | |||
|} | |||
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===Weaver of Time (Passive)=== | ===Weaver of Time (Passive)=== | ||
When casting a Spell you have chance to reset the Cooldown of all other Spells. | |||
{| class="wikitable" | |||
|- | |||
| '''Chance''' || 5% || 10% || 15% | |||
|- | |||
| '''Effect Cooldown''' || 10s | |||
|} | |||
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===Elemental Flux (Passive)=== | ===Elemental Flux (Passive)=== | ||
: | Makes one element active at a time and starts cycling through the elements in the following order: Fire, Ice, Lightning. You deal increased damage with the active element. | ||
{| class="wikitable" | |||
|- | |||
| '''Damage''' || +25% || 50% | |||
|- | |||
| '''Cycle Interval''' || 8s | |||
|} | |||
::; | ::; | ||
::: | ::: | ||
Revision as of 14:58, 22 August 2023
Abilities
Apprentice
Phase Shift (Dash)
You phase forward through warped time, inflicting Slow to all enemies you pass through.
| Stamina Cost | 10 | 12 | 14 | 16 | 18 |
| Cooldown | 3s | 2.5s | 2s | 1.5s | 1s |
Arcane Bolt (Mainhand Attack)
Launch a bolt of arcane energy from your want that explode on impact, dealing Mainhand damage.
| Mainhand Damage | 100% | 120% | 140% | 160% | 180% | 200% |
| Cooldown | x | x | x | 0.2s | x | x |
Arcane Grimoire (Offhand Attack)
Cast the Spell from your equipped Grimoire.
| Damage | 100% | 120% | 140% | 160% | 180% | 200% |
Barrier (Spell)
Conjures a protective barrier around yourself that reduces damage taken for a period.
| Damage Taken | -40% | -45% | -50% |
| Duration | 5s | 6s | 7s |
| Mana Cost | 15 | 30 | 45 |
| Cooldown | 16s |
Adept
Arc Lightning (Spell)
Discharge an arc of electricity in a forward direction that can chain to new nearby enemies, dealing Lightning damage.
| Chains | 3 | 4 | 5 | 6 |
| Damage | 120 | 140 | 160 | 180 |
| Damage per Level | 2 | |||
| Mana Cost | 35 | 40 | 45 | 50 |
| Cooldown | 2s |
Haste (Spell)
Enter a hasted state that increases your Movement, Attack and Cast Speed. Attaching and casting Spells cost additional Stamina during Haste. Haste ends early if your Stamina falls below 5%.
| Duration | 8s | 9s | 10s |
| Movement Speed | +30% | ||
| Attack Speed | +30% | +40% | +50% |
| Cast Speed | +30% | +40% | +50% |
| Skill Stamina Cost | 5% | ||
| Mana Cost | 50 | 70 | 90 |
| Cooldown | 30s |
Arcane Intellect (Passive)
Increases your Intelligence.
| Intelligence | +5 | +10 | +15 |
Elemental Ward (Passive)
Increases your Fire, Ice, and Lightning Resistances.
| Resistances | +5 | +10 | +20 |
Expert
Frost Nova (Spell)
You unleash multiple frost shards in all directions that deal Ice damage.
| Frost Shards | 12 | |||
| Damage | 30 | 50 | 80 | 120 |
| Damage per Level | 1 | |||
| Mana Cost | 45 | 50 | 55 | 60 |
| Cooldown | 3s |
Wall of Flames (Spell)
You produce qa blazing wall of flames in front of you, dealing Fire damage to all enemies near it.
| Duration | 8 | 11 | 14 |
| Mana Cost | 60 | 75 | 90 |
| Cooldown | 20s | ||
| Damage | 20 | 40 | 60 |
| Tick Rate | 0.5s |
Incanter's Cadence (Passive)
Casting Spells generate stacks of Incanter's Cadence. Each stack reduces the Mana Cost of Seplls and increases your Cast Speed.
| Mana Cost per Stack | -3% | -4% | -5% |
| Cast Speed per Stack | -3% | -4% | -5% |
| Max Stacks | 8 | ||
| Stack Duration | 3s |
Arcanist (Passive)
The slow effect of using Arcane Bolt and Arcane Grimoire is reduced.
| Slow Effect | -30% | -50% | -70% |
Master
Wizard's Duplicate (Spell)
Creates a duplicate of yourself that fires arcane bolts at nearby enemies dealing Mainhand damage. The duplicate is destroyed after being hit a number of times.
| Mainhand Damage | 50% | ||
| Hits to Destroy | 5 | 7 | 9 |
| Duplicate Duration | 30s | 35s | 40s |
| Duplicate Evasion | 50% | ||
| Mana Cost | 40 | 50 | 60 |
| Cooldown | 15s |
Meteor (Spell)
Summons a meteor to strike at a targeted location after a few seconds. The meteor deals massive Fire and Physical damage to all enemies in the impact area.
| Damage | 400 | 500 | 600 |
| Damage per Level | 2 | 4 | 6 |
| Mana Cost | 70 | 90 | 110 |
| Cooldown | 25s |
Weaver of Time (Passive)
When casting a Spell you have chance to reset the Cooldown of all other Spells.
| Chance | 5% | 10% | 15% |
| Effect Cooldown | 10s |
Elemental Flux (Passive)
Makes one element active at a time and starts cycling through the elements in the following order: Fire, Ice, Lightning. You deal increased damage with the active element.
| Damage | +25% | 50% |
| Cycle Interval | 8s |