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==Apprentice== | ==Apprentice== | ||
===Shield Charge (Dash)=== | |||
[[File:Shieldcharge.png|frameless|left]] | [[File:Shieldcharge.png|frameless|left]] | ||
:Charge forward with your shield raised, inflicting Stun to enemies you collide with. | :Charge forward with your shield raised, inflicting Stun to enemies you collide with. | ||
:Upgrade Cost: 0/1/?/?/? | |||
:Stamina Cost: 10/12/14/16/18 | :Stamina Cost: 10/12/14/16/18 | ||
:Cooldown: 3s/2.5s/2s/1.5s/1s | :Cooldown: 3s/2.5s/2s/1.5s/1s | ||
;Armored Assault | ;Armored Assault | ||
[[File:Upgrade_app.png|frameless|left]] | |||
:Enemies you charge into are now dealt Physical damage based on your armor Armor value. | :Enemies you charge into are now dealt Physical damage based on your armor Armor value. | ||
:Upgrade Cost: 1/?/? | |||
:Damage per Armor: 1/1.5/2 | :Damage per Armor: 1/1.5/2 | ||
:Stamina Cost: +25% | :Stamina Cost: +25% | ||
;Charge Through | ;Charge Through | ||
[[File:Upgrade_dpt.png|frameless|left]] | |||
:You now charge through enemies, but enemies you collide with are only inflicted by Minor Stun. | :You now charge through enemies, but enemies you collide with are only inflicted by Minor Stun. | ||
:Upgrade Cost: 2 | |||
| Line 30: | Line 26: | ||
---- | ---- | ||
===Mace Swing (Mainhand Attack)=== | |||
:Deliver a powerful melee strike with your mace, dealing Mainhand damage. | :Deliver a powerful melee strike with your mace, dealing Mainhand damage. | ||
:Upgrade Cost: | |||
:Mainhand Damage: 100%/120%/140%/160%/180%/200% | :Mainhand Damage: 100%/120%/140%/160%/180%/200% | ||
:Cooldown: 0.1s | :Cooldown: 0.1s | ||
;Stunning Strikes | |||
: | [[File:Upgrade_app.png|frameless|left]] | ||
:Mace Swing gains a change to inflict Stun. | |||
:Upgrade Cost: | |||
:::Chance: 5%/10%/15%/20% | :::Chance: 5%/10%/15%/20% | ||
;Crushing Blows | |||
: | [[File:Upgrade_app.png|frameless|left]] | ||
:::Armor Penetration: 5/10/20 | :Mace Swing gains Armor Penetration. | ||
:Upgrade Cost: | |||
:Armor Penetration: 5/10/20 | |||
;Flames of Devotion | |||
[[File:Upgrade_exp.png|frameless|left]] | |||
:Attacks with Mace Swing are followed by an arc of flames that deal Fire damage based on your Intelligence. | |||
:Upgrade Cost: | |||
:Damage per Intelligence: 0.3/0.4/0.5 | |||
---- | ---- | ||
===Shield Block (Offhand Skill)=== | |||
:Activates Shield Block from your equipped shield. | :Activates Shield Block from your equipped shield. Additionally, you gain a passive chance to block Physical damage. | ||
:Upgrade Cost: | |||
:Chance: 25% | :Chance: 25% | ||
:Block Amount: 25/50/75/100 | :Block Amount: 25/50/75/100 | ||
;Shield Training | |||
: | [[File:Upgrade_app.png|frameless|left]] | ||
: | :Reduces the movement slow effect while using Shield Block. | ||
:Upgrade Cost | |||
:Slow Effect: -20%/-40%/-70% | |||
;Elemental Bulwark | |||
[[File:Upgrade_app.png|frameless|left]] | |||
:Increases your Fire, Ice and Lightning resistances while using Shield Block. | |||
:Upgrade Cost: | |||
:Resistance: +10/+20/+40 | |||
;Shield of Thorns | |||
[[File:Upgrade_dpt.png|frameless|left]] | |||
:Blocking melee attacks with Shield Block deals Physical damage to the attacker based on your current Stamina. | |||
:Upgrade Cost: | |||
:Damage per Current Stamina: 0.1/0.2/0.3 | |||
---- | ---- | ||
===Righteous Hammer (Spell)=== | |||
:Hurl a magical hammer at your foes, dealing Physical damage to all enemies in its path. | :Hurl a magical hammer at your foes, dealing Physical damage to all enemies in its path. | ||
:Damage: 30/45/65/90/120 | :Damage: 30/45/65/90/120 | ||
| Line 72: | Line 85: | ||
:Cooldown: 1s | :Cooldown: 1s | ||
;Hammer of Wrath | |||
: | [[File:Upgrade_app.png|frameless|left]] | ||
:::Damage: 25/50/75 | :The hammer continuously discharges bolts of lightning at nearby enemies, dealing Lightning damage. | ||
:Upgrade Cost: | |||
:Damage: 25/50/75 | |||
:Tick Rate: 0.25s | |||
:Mana Cost: +25% | |||
;Hammer of Sundering | |||
: | [[File:Upgrade_dpt.png|frameless|left]] | ||
:::Damage per Strength: 0.3/0.4/0.5 | :The hammer deals additional Physical damage based on your Strength, and now inflicts Armor Break. | ||
:Upgrade Cost: | |||
:Damage per Strength: 0.3/0.4/0.5 | |||
:Status Effect: Minor Armor Break/Armor Break/Greater Armor Break | |||
:Mana Cost: +25% | |||
;Hammer of Devotion | |||
: | [[File:Upgrade_exp.png|frameless|left]] | ||
:::Cooldown: +1s | :The hammer now returns to you after a short delay. | ||
:Upgrade Cost: | |||
:Cooldown: +1s | |||
==Adept== | ==Adept== | ||
===Lay on Hands (Spell)=== | |||
:Desc | |||
:Upgrade Cost: | |||
:Stamina Cost: | |||
:Cooldown: | |||
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===Judgement (Spell)=== | |||
:Desc | |||
:Upgrade Cost: | |||
:Stamina Cost: | |||
:Cooldown: | |||
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===Shining Knight (Passive)=== | |||
:Desc | |||
:Upgrade Cost: | |||
:Stamina Cost: | |||
:Cooldown: | |||
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===Towering Strength(Passive)=== | |||
:Desc | |||
:Upgrade Cost: | |||
:Stamina Cost: | |||
:Cooldown: | |||
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==Expert== | ==Expert== | ||
===Battle Banner (Spell)=== | |||
:Desc | |||
:Upgrade Cost: | |||
:Stamina Cost: | |||
:Cooldown: | |||
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===Zealous Onslaught (Spell)=== | |||
:Desc | |||
:Upgrade Cost: | |||
:Stamina Cost: | |||
:Cooldown: | |||
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===Inner Flame (Passive)=== | |||
:Desc | |||
:Upgrade Cost: | |||
:Stamina Cost: | |||
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===Lawbringer (Passive)=== | |||
:Desc | |||
:Upgrade Cost: | |||
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==Master== | ==Master== | ||
===Pillar of Light (Spell)=== | |||
:Desc | |||
:Upgrade Cost: | |||
:Stamina Cost: | |||
:Cooldown: | |||
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===Blessed Champion (Spell)=== | |||
:Desc | |||
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===Crusader (Passive)=== | |||
:Desc | |||
:Upgrade Cost: | |||
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===Guardian Angel (Passive)=== | |||
:Desc | |||
:Upgrade Cost: | |||
:Stamina Cost: | |||
:Cooldown: | |||
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{{Template:BaseNav}} | {{Template:BaseNav}} | ||
Revision as of 19:54, 20 August 2023
Abilities
Apprentice
Shield Charge (Dash)

- Charge forward with your shield raised, inflicting Stun to enemies you collide with.
- Upgrade Cost: 0/1/?/?/?
- Stamina Cost: 10/12/14/16/18
- Cooldown: 3s/2.5s/2s/1.5s/1s
- Armored Assault

- Enemies you charge into are now dealt Physical damage based on your armor Armor value.
- Upgrade Cost: 1/?/?
- Damage per Armor: 1/1.5/2
- Stamina Cost: +25%
- Charge Through

- You now charge through enemies, but enemies you collide with are only inflicted by Minor Stun.
- Upgrade Cost: 2
Mace Swing (Mainhand Attack)
- Deliver a powerful melee strike with your mace, dealing Mainhand damage.
- Upgrade Cost:
- Mainhand Damage: 100%/120%/140%/160%/180%/200%
- Cooldown: 0.1s
- Stunning Strikes

- Mace Swing gains a change to inflict Stun.
- Upgrade Cost:
- Chance: 5%/10%/15%/20%
- Crushing Blows

- Mace Swing gains Armor Penetration.
- Upgrade Cost:
- Armor Penetration: 5/10/20
- Flames of Devotion

- Attacks with Mace Swing are followed by an arc of flames that deal Fire damage based on your Intelligence.
- Upgrade Cost:
- Damage per Intelligence: 0.3/0.4/0.5
Shield Block (Offhand Skill)
- Activates Shield Block from your equipped shield. Additionally, you gain a passive chance to block Physical damage.
- Upgrade Cost:
- Chance: 25%
- Block Amount: 25/50/75/100
- Shield Training

- Reduces the movement slow effect while using Shield Block.
- Upgrade Cost
- Slow Effect: -20%/-40%/-70%
- Elemental Bulwark

- Increases your Fire, Ice and Lightning resistances while using Shield Block.
- Upgrade Cost:
- Resistance: +10/+20/+40
- Shield of Thorns

- Blocking melee attacks with Shield Block deals Physical damage to the attacker based on your current Stamina.
- Upgrade Cost:
- Damage per Current Stamina: 0.1/0.2/0.3
Righteous Hammer (Spell)
- Hurl a magical hammer at your foes, dealing Physical damage to all enemies in its path.
- Damage: 30/45/65/90/120
- Damage per Level: 2
- Mana Cost: 15/20/25/30/35
- Cooldown: 1s
- Hammer of Wrath

- The hammer continuously discharges bolts of lightning at nearby enemies, dealing Lightning damage.
- Upgrade Cost:
- Damage: 25/50/75
- Tick Rate: 0.25s
- Mana Cost: +25%
- Hammer of Sundering

- The hammer deals additional Physical damage based on your Strength, and now inflicts Armor Break.
- Upgrade Cost:
- Damage per Strength: 0.3/0.4/0.5
- Status Effect: Minor Armor Break/Armor Break/Greater Armor Break
- Mana Cost: +25%
- Hammer of Devotion

- The hammer now returns to you after a short delay.
- Upgrade Cost:
- Cooldown: +1s
Adept
Lay on Hands (Spell)
- Desc
- Upgrade Cost:
- Stamina Cost:
- Cooldown:
Judgement (Spell)
- Desc
- Upgrade Cost:
- Stamina Cost:
- Cooldown:
Shining Knight (Passive)
- Desc
- Upgrade Cost:
- Stamina Cost:
- Cooldown:
Towering Strength(Passive)
- Desc
- Upgrade Cost:
- Stamina Cost:
- Cooldown:
Expert
Battle Banner (Spell)
- Desc
- Upgrade Cost:
- Stamina Cost:
- Cooldown:
Zealous Onslaught (Spell)
- Desc
- Upgrade Cost:
- Stamina Cost:
- Cooldown:
Inner Flame (Passive)
- Desc
- Upgrade Cost:
- Stamina Cost:
- Cooldown:
Lawbringer (Passive)
- Desc
- Upgrade Cost:
- Stamina Cost:
- Cooldown:
Master
Pillar of Light (Spell)
- Desc
- Upgrade Cost:
- Stamina Cost:
- Cooldown:
Blessed Champion (Spell)
- Desc
- Upgrade Cost:
- Stamina Cost:
- Cooldown:
Crusader (Passive)
- Desc
- Upgrade Cost:
- Stamina Cost:
- Cooldown:
Guardian Angel (Passive)
- Desc
- Upgrade Cost:
- Stamina Cost:
- Cooldown: