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==Apprentice==
==Apprentice==


 
===Shield Charge (Dash)===
 
[[File:Shieldcharge.png|frameless|left]]
[[File:Shieldcharge.png|frameless|left]]
;Shield Charge (Dash)
:Charge forward with your shield raised, inflicting Stun to enemies you collide with.
:Charge forward with your shield raised, inflicting Stun to enemies you collide with.
:Upgrade Cost: 0/1/?/?/?
:Stamina Cost: 10/12/14/16/18
:Stamina Cost: 10/12/14/16/18
:Cooldown: 3s/2.5s/2s/1.5s/1s
:Cooldown: 3s/2.5s/2s/1.5s/1s


[[File:Armoredassault.png|frameless|left]]
;Armored Assault
;Armored Assault
[[File:Upgrade_app.png|frameless|left]]
:Enemies you charge into are now dealt Physical damage based on your armor Armor value.
:Enemies you charge into are now dealt Physical damage based on your armor Armor value.
:Upgrade Cost: 1/?/?
:Damage per Armor: 1/1.5/2
:Damage per Armor: 1/1.5/2
:Stamina Cost: +25%
:Stamina Cost: +25%


[[File:Chargethrough.png|frameless|left]]
;Charge Through
;Charge Through
[[File:Upgrade_dpt.png|frameless|left]]
:You now charge through enemies, but enemies you collide with are only inflicted by Minor Stun.
:You now charge through enemies, but enemies you collide with are only inflicted by Minor Stun.
 
:Upgrade Cost: 2




Line 30: Line 26:
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;Mace Swing (Mainhand Attack)
===Mace Swing (Mainhand Attack)===
:Deliver a powerful melee strike with your mace, dealing Mainhand damage.
:Deliver a powerful melee strike with your mace, dealing Mainhand damage.
:Upgrade Cost:
:Mainhand Damage: 100%/120%/140%/160%/180%/200%
:Mainhand Damage: 100%/120%/140%/160%/180%/200%
:Cooldown: 0.1s
:Cooldown: 0.1s


::;[Apprentice] Stunning Strikes (Mainhand Attack Upgrade)
;Stunning Strikes
:::Mace Swing gains a change to inflict Stun.
[[File:Upgrade_app.png|frameless|left]]
:Mace Swing gains a change to inflict Stun.
:Upgrade Cost:
:::Chance: 5%/10%/15%/20%
:::Chance: 5%/10%/15%/20%


::;[Apprentice] Crushing Blows (Mainhand Attack Upgrade)
;Crushing Blows
:::Mace Swing gains Armor Penetration.
[[File:Upgrade_app.png|frameless|left]]
:::Armor Penetration: 5/10/20
:Mace Swing gains Armor Penetration.
:Upgrade Cost:
:Armor Penetration: 5/10/20
 
;Flames of Devotion
[[File:Upgrade_exp.png|frameless|left]]
:Attacks with Mace Swing are followed by an arc of flames that deal Fire damage based on your Intelligence.
:Upgrade Cost:
:Damage per Intelligence: 0.3/0.4/0.5
 


::;[Expert] Flames of Devotion (Mainhand Attack Upgrade)
:::Attacks with Mace Swing are followed by an arc of flames that deal Fire damage based on your Intelligence.
:::Damage per Intelligence: 0.3/0.4/0.5
----
----
;Shield Block (Offhand Skill);
===Shield Block (Offhand Skill)===
:Activates Shield Block from your equipped shield.
:Activates Shield Block from your equipped shield. Additionally, you gain a passive chance to block Physical damage.
:Additionally, you gain a passive chance to block Physical damage.
:Upgrade Cost:
:Chance: 25%
:Chance: 25%
:Block Amount: 25/50/75/100
:Block Amount: 25/50/75/100


::;[Apprentice] Shield Training (Offhand Skill Upgrade)
;Shield Training
:::Reduces the movement slow effect while using Shield Block.
[[File:Upgrade_app.png|frameless|left]]
:::Slow Effect: -20%/-40%/-70%
:Reduces the movement slow effect while using Shield Block.
:Upgrade Cost
:Slow Effect: -20%/-40%/-70%
 
;Elemental Bulwark
[[File:Upgrade_app.png|frameless|left]]
:Increases your Fire, Ice and Lightning resistances while using Shield Block.
:Upgrade Cost:
:Resistance: +10/+20/+40
 
;Shield of Thorns
[[File:Upgrade_dpt.png|frameless|left]]
:Blocking melee attacks with Shield Block deals Physical damage to the attacker based on your current Stamina.
:Upgrade Cost:
:Damage per Current Stamina: 0.1/0.2/0.3


::;[Apprentice] Elemental Bulwark (Offhand Skill Upgrade)
:::Increases your Fire, Ice and Lightning resistances while using Shield Block.
:::Resistance: +10/+20/+40


::;[Adept] Shield of Thorns (Offhand Skill Upgrade)
:::Blocking melee attacks with Shield Block deals Physical damage to the attacker based on your current Stamina.
:::Damage per Current Stamina: 0.1/0.2/0.3
----
----
;Righteous Hammer (Spell)
===Righteous Hammer (Spell)===
:Hurl a magical hammer at your foes, dealing Physical damage to all enemies in its path.
:Hurl a magical hammer at your foes, dealing Physical damage to all enemies in its path.
:Damage: 30/45/65/90/120
:Damage: 30/45/65/90/120
Line 72: Line 85:
:Cooldown: 1s
:Cooldown: 1s


::;[Adept] Hammer of Wrath (Spell Upgrade)
;Hammer of Wrath
:::The hammer continuously discharges bolts of lightning at nearby enemies, dealing Lightning damage.
[[File:Upgrade_app.png|frameless|left]]
:::Damage: 25/50/75
:The hammer continuously discharges bolts of lightning at nearby enemies, dealing Lightning damage.
:::Tick Rate: 0.25s
:Upgrade Cost:  
:::Mana Cost: +25%
:Damage: 25/50/75
:Tick Rate: 0.25s
:Mana Cost: +25%


::;[Adept] Hammer of Sundering (Spell Upgrade)
;Hammer of Sundering
:::The hammer deals additional Physical damage based on your Strength, and now inflicts Armor Break.
[[File:Upgrade_dpt.png|frameless|left]]
:::Damage per Strength: 0.3/0.4/0.5
:The hammer deals additional Physical damage based on your Strength, and now inflicts Armor Break.
:::Status Effect: Minor Armor Break/Armor Break/Greater Armor Break
:Upgrade Cost:  
:::Mana Cost: +25%
:Damage per Strength: 0.3/0.4/0.5
:Status Effect: Minor Armor Break/Armor Break/Greater Armor Break
:Mana Cost: +25%


::;[Expert] Hammer of Devotion (Spell Upgrade)
;Hammer of Devotion
:::The hammer now returns to you after a short delay.
[[File:Upgrade_exp.png|frameless|left]]
:::Cooldown: +1s
:The hammer now returns to you after a short delay.
:Upgrade Cost:  
:Cooldown: +1s


==Adept==
==Adept==


===Lay on Hands (Spell)===
:Desc
:Upgrade Cost:
:Stamina Cost:
:Cooldown:
::;
:::
:::
::;
:::
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::;
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===Judgement (Spell)===
:Desc
:Upgrade Cost:
:Stamina Cost:
:Cooldown:
::;
:::
:::
::;
:::
:::
::;
:::
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===Shining Knight (Passive)===
:Desc
:Upgrade Cost:
:Stamina Cost:
:Cooldown:
::;
:::
:::
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:::
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::;
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===Towering Strength(Passive)===
:Desc
:Upgrade Cost:
:Stamina Cost:
:Cooldown:
::;
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==Expert==
==Expert==
===Battle Banner (Spell)===
:Desc
:Upgrade Cost:
:Stamina Cost:
:Cooldown:
::;
:::
:::
::;
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::;
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===Zealous Onslaught (Spell)===
:Desc
:Upgrade Cost:
:Stamina Cost:
:Cooldown:
::;
:::
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::;
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:::
===Inner Flame (Passive)===
:Desc
:Upgrade Cost:
:Stamina Cost:
:Cooldown:
::;
:::
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::;
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::;
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===Lawbringer (Passive)===
:Desc
:Upgrade Cost:
:Stamina Cost:
:Cooldown:
::;
:::
:::
::;
:::
:::
::;
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:::


==Master==
==Master==


===Pillar of Light (Spell)===
:Desc
:Upgrade Cost:
:Stamina Cost:
:Cooldown:
::;
:::
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::;
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===Blessed Champion (Spell)===
:Desc
:Upgrade Cost:
:Stamina Cost:
:Cooldown:
::;
:::
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::;
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===Crusader (Passive)===
:Desc
:Upgrade Cost:
:Stamina Cost:
:Cooldown:
::;
:::
:::
::;
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::;
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===Guardian Angel (Passive)===
:Desc
:Upgrade Cost:
:Stamina Cost:
:Cooldown:
::;
:::
:::
::;
:::
:::
::;
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:::


{{Template:BaseNav}}
{{Template:BaseNav}}

Revision as of 19:54, 20 August 2023

Abilities

Apprentice

Shield Charge (Dash)

Charge forward with your shield raised, inflicting Stun to enemies you collide with.
Upgrade Cost: 0/1/?/?/?
Stamina Cost: 10/12/14/16/18
Cooldown: 3s/2.5s/2s/1.5s/1s
Armored Assault
Enemies you charge into are now dealt Physical damage based on your armor Armor value.
Upgrade Cost: 1/?/?
Damage per Armor: 1/1.5/2
Stamina Cost: +25%
Charge Through
You now charge through enemies, but enemies you collide with are only inflicted by Minor Stun.
Upgrade Cost: 2



Mace Swing (Mainhand Attack)

Deliver a powerful melee strike with your mace, dealing Mainhand damage.
Upgrade Cost:
Mainhand Damage: 100%/120%/140%/160%/180%/200%
Cooldown: 0.1s
Stunning Strikes
Mace Swing gains a change to inflict Stun.
Upgrade Cost:
Chance: 5%/10%/15%/20%
Crushing Blows
Mace Swing gains Armor Penetration.
Upgrade Cost:
Armor Penetration: 5/10/20
Flames of Devotion
Attacks with Mace Swing are followed by an arc of flames that deal Fire damage based on your Intelligence.
Upgrade Cost:
Damage per Intelligence: 0.3/0.4/0.5



Shield Block (Offhand Skill)

Activates Shield Block from your equipped shield. Additionally, you gain a passive chance to block Physical damage.
Upgrade Cost:
Chance: 25%
Block Amount: 25/50/75/100
Shield Training
Reduces the movement slow effect while using Shield Block.
Upgrade Cost
Slow Effect: -20%/-40%/-70%
Elemental Bulwark
Increases your Fire, Ice and Lightning resistances while using Shield Block.
Upgrade Cost:
Resistance: +10/+20/+40
Shield of Thorns
Blocking melee attacks with Shield Block deals Physical damage to the attacker based on your current Stamina.
Upgrade Cost:
Damage per Current Stamina: 0.1/0.2/0.3



Righteous Hammer (Spell)

Hurl a magical hammer at your foes, dealing Physical damage to all enemies in its path.
Damage: 30/45/65/90/120
Damage per Level: 2
Mana Cost: 15/20/25/30/35
Cooldown: 1s
Hammer of Wrath
The hammer continuously discharges bolts of lightning at nearby enemies, dealing Lightning damage.
Upgrade Cost:
Damage: 25/50/75
Tick Rate: 0.25s
Mana Cost: +25%
Hammer of Sundering
The hammer deals additional Physical damage based on your Strength, and now inflicts Armor Break.
Upgrade Cost:
Damage per Strength: 0.3/0.4/0.5
Status Effect: Minor Armor Break/Armor Break/Greater Armor Break
Mana Cost: +25%
Hammer of Devotion
The hammer now returns to you after a short delay.
Upgrade Cost:
Cooldown: +1s

Adept

Lay on Hands (Spell)

Desc
Upgrade Cost:
Stamina Cost:
Cooldown:

Judgement (Spell)

Desc
Upgrade Cost:
Stamina Cost:
Cooldown:

Shining Knight (Passive)

Desc
Upgrade Cost:
Stamina Cost:
Cooldown:

Towering Strength(Passive)

Desc
Upgrade Cost:
Stamina Cost:
Cooldown:

Expert

Battle Banner (Spell)

Desc
Upgrade Cost:
Stamina Cost:
Cooldown:

Zealous Onslaught (Spell)

Desc
Upgrade Cost:
Stamina Cost:
Cooldown:

Inner Flame (Passive)

Desc
Upgrade Cost:
Stamina Cost:
Cooldown:

Lawbringer (Passive)

Desc
Upgrade Cost:
Stamina Cost:
Cooldown:


Master

Pillar of Light (Spell)

Desc
Upgrade Cost:
Stamina Cost:
Cooldown:

Blessed Champion (Spell)

Desc
Upgrade Cost:
Stamina Cost:
Cooldown:

Crusader (Passive)

Desc
Upgrade Cost:
Stamina Cost:
Cooldown:

Guardian Angel (Passive)

Desc
Upgrade Cost:
Stamina Cost:
Cooldown: