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(Created page with "=Abilities= ==Apprentice== ===Dodge Roll (Dash)=== :Desc :Upgrade Cost: :Stamina Cost: :Cooldown: ; : : ; : : ---- ===Sword Slash (Mainhand Attack)=== :Desc :Upgrade Cost: :Mainhand Damage: 100%/120%/140%/160%/180%/200% :Cooldown: 0.1s ; : : ; : : ; : : ---- ===Bow Shot (Offhand Attack)=== :Desc :Upgrade Cost: :Chance: :Stamina Cost ; : : ; : : ; : : ---- ===Entangle (Spell)=== :You conjure roots to sprout from the ground at the target...")
 
(Rogue Apprentice Skill Info)
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===Dodge Roll (Dash)===
===Dodge Roll (Dash)===
:Desc
:Perform an evasive maneuver to get you out of trouble. You gain increased Movement Speed for a short period after using Dodge Roll.
:Upgrade Cost:
:Upgrade Cost: 0////
:Stamina Cost:
:Movement Speed: +15%
:Cooldown:
:Stamina Cost: 10/12/14/16/18
:Cooldown: 3/2.5/2/1.5/1s


;  
;Evasive Roll
:  
[[File:Upgrade_app.png|frameless|left]]
:
:You gain increased Evasion for a short period after using Dodge Roll.
:Upgrade Cost: /2/
:Evasion: +20/30/40%
:Duration: 2s


;  
;Critical Momentum
:  
[[File:Upgrade_dpt.png|frameless|left]]
:
:You gain increased Attack Crit Change for a short period after using Dodge Roll.
 
:Upgrade Cost: 2//
----
:Attack Crit Chance: +20/30/40%
:Duration: 2s


===Sword Slash (Mainhand Attack)===
===Sword Slash (Mainhand Attack)===
:Desc
:Deliver a wide arcing slash with your sword, dealing Mainhand damage.
:Upgrade Cost:
:Upgrade Cost: 0/1////
:Mainhand Damage: 100%/120%/140%/160%/180%/200%
:Mainhand Damage: 100%/120%/140%/160%/180%/200%
:Cooldown: 0.1s
:Cooldown: 0.1s


;  
;Swift Strikes
:  
[[File:Upgrade_app.png|frameless|left]]
:
:Increases Attack Speed of Sword Slash.
 
:Upgrade Cost: 1///
;
:Attack Speed: +5/10/15/20%
:  
:


;  
;Deflect
:  
[[File:Upgrade_app.png|frameless|left]]
:  
:You block one instance of Physical damage shortly after attacking with Sword Slash.
:Upgrade Cost: 1///
:Block Amount: 25/40/55/70


;Extended Reach
[[File:Upgrade_dpt.png|frameless|left]]
:Extends the range of Sword Slash.
:Upgrade Cost: 2//
:Range: +15/30/50%


----
===Bow Shot (Offhand Attack)===
===Bow Shot (Offhand Attack)===
:Desc
:Fires an arrow with your bow, dealing Offhand damage. The range, speed, and damage of the projectile is increased by charging the attack.
:Upgrade Cost:  
:Upgrade Cost: 0/1/2/3/4/5
:Chance:
:Offhand Damage: 100/120/140/160/180/200%
:Stamina Cost
:Max Charge Time: 0.3s
 
:Stamina Cost: 2/2/3/3/4/4
;
:Charging Stamina Cost: 1
:  
Cooldown: 0.1s
:  


;  
;Piercing Shot
:  
[[File:Upgrade_app.png|frameless|left]]
:
:Bow Shot projectiles gain the ability to pierce enemies based on how long you charge the attack. Projectiles deal less damage with each target pierced.
:Upgrade Cost: 1/2/3
:Projectile Piercing: 1/3/6


;  
;Overdraw
:  
[[File:Upgrade_dpt.png|frameless|left]]
:  
:Bow Shot can be charged for a longer time, increasing projectile speed and damage. Increases charge Stamina cost.
:Upgrade Cost: 2/3/4
:Max Charge Time: 0.35/0.4/0.45s
:Charging Stamina Cost: 2
:Projectile Damage & Speed: +20/40/60%


;Splinter Shot
[[File:Upgrade_dpt.png|frameless|left]]
:Bow Shot projectiles deal additional damage to enemies directly behind targets hit.
:Upgrade Cost: //
:Cleave Range: 50/60/70
:Cleave Arc: 50/60/70
:Cleave Damage: 25%
:Stamina Cost: +25%


----
===Entangle (Spell)===
===Entangle (Spell)===
:You conjure roots to sprout from the ground at the target location. Enemies in the area take Physical damage and are inflicted by Crippled.
:You conjure roots to sprout from the ground at the target location. Enemies in the area take Physical damage and are inflicted by Crippled.
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:Cooldown: 4s
:Cooldown: 4s


;  
;Healing Wisps
:  
[[File:Upgrade_dpt.png|frameless|left]]
:
:The roots spawn wisps that attaches to allies entering the area. The wisps restore a small amount of Health for a duration.
:Upgrade Cost: 2///
:Heal: 6/12/18/24
:Tick Rate: 1s
:Duration: 5s
:Mana Cost: +25%
:Mutually exclusive with Poison Ivy


;  
;Poison Ivy
:  
[[File:Upgrade_dpt.png|frameless|left]]
:
:Entangle now also deal Poison damage.
:Upgrade Cost: 2///
:Damage: 6/12/18/24
:Tick Rate: 0.5s
:Cooldown: +2s
:Mutually exclusive with Healing Wisps.


;  
;Penetrating Vines
:  
[[File:Upgrade_dpt.png|frameless|left]]
:  
:Entangle now also inflict Armor Break.
:Upgrade Cost: //
Status Effect: Minor Armor Break/Armor Break/Greater Armor Break


==Adept==
==Adept==

Revision as of 23:41, 20 August 2023

Abilities

Apprentice

Dodge Roll (Dash)

Perform an evasive maneuver to get you out of trouble. You gain increased Movement Speed for a short period after using Dodge Roll.
Upgrade Cost: 0////
Movement Speed: +15%
Stamina Cost: 10/12/14/16/18
Cooldown: 3/2.5/2/1.5/1s
Evasive Roll
You gain increased Evasion for a short period after using Dodge Roll.
Upgrade Cost: /2/
Evasion: +20/30/40%
Duration: 2s
Critical Momentum
You gain increased Attack Crit Change for a short period after using Dodge Roll.
Upgrade Cost: 2//
Attack Crit Chance: +20/30/40%
Duration: 2s

Sword Slash (Mainhand Attack)

Deliver a wide arcing slash with your sword, dealing Mainhand damage.
Upgrade Cost: 0/1////
Mainhand Damage: 100%/120%/140%/160%/180%/200%
Cooldown: 0.1s
Swift Strikes
Increases Attack Speed of Sword Slash.
Upgrade Cost: 1///
Attack Speed: +5/10/15/20%
Deflect
You block one instance of Physical damage shortly after attacking with Sword Slash.
Upgrade Cost: 1///
Block Amount: 25/40/55/70
Extended Reach
Extends the range of Sword Slash.
Upgrade Cost: 2//
Range: +15/30/50%

Bow Shot (Offhand Attack)

Fires an arrow with your bow, dealing Offhand damage. The range, speed, and damage of the projectile is increased by charging the attack.
Upgrade Cost: 0/1/2/3/4/5
Offhand Damage: 100/120/140/160/180/200%
Max Charge Time: 0.3s
Stamina Cost: 2/2/3/3/4/4
Charging Stamina Cost: 1

Cooldown: 0.1s

Piercing Shot
Bow Shot projectiles gain the ability to pierce enemies based on how long you charge the attack. Projectiles deal less damage with each target pierced.
Upgrade Cost: 1/2/3
Projectile Piercing: 1/3/6
Overdraw
Bow Shot can be charged for a longer time, increasing projectile speed and damage. Increases charge Stamina cost.
Upgrade Cost: 2/3/4
Max Charge Time: 0.35/0.4/0.45s
Charging Stamina Cost: 2
Projectile Damage & Speed: +20/40/60%
Splinter Shot
Bow Shot projectiles deal additional damage to enemies directly behind targets hit.
Upgrade Cost: //
Cleave Range: 50/60/70
Cleave Arc: 50/60/70
Cleave Damage: 25%
Stamina Cost: +25%

Entangle (Spell)

You conjure roots to sprout from the ground at the target location. Enemies in the area take Physical damage and are inflicted by Crippled.
Upgrade Cost: 0/2/?/?/?
Damage: 5/8/12/17/23
Tick Rate: 0.5s
Duration: 4/4.5/5/5.5/6 seconds
Mana Cost: 20/25/30/35/40
Cooldown: 4s
Healing Wisps
The roots spawn wisps that attaches to allies entering the area. The wisps restore a small amount of Health for a duration.
Upgrade Cost: 2///
Heal: 6/12/18/24
Tick Rate: 1s
Duration: 5s
Mana Cost: +25%
Mutually exclusive with Poison Ivy
Poison Ivy
Entangle now also deal Poison damage.
Upgrade Cost: 2///
Damage: 6/12/18/24
Tick Rate: 0.5s
Cooldown: +2s
Mutually exclusive with Healing Wisps.
Penetrating Vines
Entangle now also inflict Armor Break.
Upgrade Cost: //

Status Effect: Minor Armor Break/Armor Break/Greater Armor Break

Adept

Enchanted Arrows (Spell)

Desc
Upgrade Cost:
Stamina Cost:
Cooldown:

Wolf Companion (Spell)

Desc
Upgrade Cost:
Stamina Cost:
Cooldown:

Barkskin (Passive)

Desc
Upgrade Cost:
Stamina Cost:
Cooldown:

Hunter (Passive)

Desc
Upgrade Cost:
Stamina Cost:
Cooldown:

Expert

On the Prowl (Spell)

Desc
Upgrade Cost:
Stamina Cost:
Cooldown:

Wind Weaver (Spell)

Desc
Upgrade Cost:
Stamina Cost:
Cooldown:

Archer's Concentration (Passive)

Desc
Upgrade Cost:
Stamina Cost:
Cooldown:

Nature's Blessing (Passive)

Desc
Upgrade Cost:
Stamina Cost:
Cooldown:


Master

Rain of Arrows (Spell)

Desc
Upgrade Cost:
Stamina Cost:
Cooldown:

Spectral Wolf Pack (Spell)

Desc
Upgrade Cost:
Stamina Cost:
Cooldown:

Wicked Sprouts (Passive)

Desc
Upgrade Cost:
Stamina Cost:
Cooldown:

Nature's Scorn (Passive)

Desc
Upgrade Cost:
Stamina Cost:
Cooldown: