Ranger

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Revision as of 23:41, 20 August 2023 by Lloyd (talk | contribs) (Rogue Apprentice Skill Info)
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Abilities

Apprentice

Dodge Roll (Dash)

Perform an evasive maneuver to get you out of trouble. You gain increased Movement Speed for a short period after using Dodge Roll.
Upgrade Cost: 0////
Movement Speed: +15%
Stamina Cost: 10/12/14/16/18
Cooldown: 3/2.5/2/1.5/1s
Evasive Roll
You gain increased Evasion for a short period after using Dodge Roll.
Upgrade Cost: /2/
Evasion: +20/30/40%
Duration: 2s
Critical Momentum
You gain increased Attack Crit Change for a short period after using Dodge Roll.
Upgrade Cost: 2//
Attack Crit Chance: +20/30/40%
Duration: 2s

Sword Slash (Mainhand Attack)

Deliver a wide arcing slash with your sword, dealing Mainhand damage.
Upgrade Cost: 0/1////
Mainhand Damage: 100%/120%/140%/160%/180%/200%
Cooldown: 0.1s
Swift Strikes
Increases Attack Speed of Sword Slash.
Upgrade Cost: 1///
Attack Speed: +5/10/15/20%
Deflect
You block one instance of Physical damage shortly after attacking with Sword Slash.
Upgrade Cost: 1///
Block Amount: 25/40/55/70
Extended Reach
Extends the range of Sword Slash.
Upgrade Cost: 2//
Range: +15/30/50%

Bow Shot (Offhand Attack)

Fires an arrow with your bow, dealing Offhand damage. The range, speed, and damage of the projectile is increased by charging the attack.
Upgrade Cost: 0/1/2/3/4/5
Offhand Damage: 100/120/140/160/180/200%
Max Charge Time: 0.3s
Stamina Cost: 2/2/3/3/4/4
Charging Stamina Cost: 1

Cooldown: 0.1s

Piercing Shot
Bow Shot projectiles gain the ability to pierce enemies based on how long you charge the attack. Projectiles deal less damage with each target pierced.
Upgrade Cost: 1/2/3
Projectile Piercing: 1/3/6
Overdraw
Bow Shot can be charged for a longer time, increasing projectile speed and damage. Increases charge Stamina cost.
Upgrade Cost: 2/3/4
Max Charge Time: 0.35/0.4/0.45s
Charging Stamina Cost: 2
Projectile Damage & Speed: +20/40/60%
Splinter Shot
Bow Shot projectiles deal additional damage to enemies directly behind targets hit.
Upgrade Cost: //
Cleave Range: 50/60/70
Cleave Arc: 50/60/70
Cleave Damage: 25%
Stamina Cost: +25%

Entangle (Spell)

You conjure roots to sprout from the ground at the target location. Enemies in the area take Physical damage and are inflicted by Crippled.
Upgrade Cost: 0/2/?/?/?
Damage: 5/8/12/17/23
Tick Rate: 0.5s
Duration: 4/4.5/5/5.5/6 seconds
Mana Cost: 20/25/30/35/40
Cooldown: 4s
Healing Wisps
The roots spawn wisps that attaches to allies entering the area. The wisps restore a small amount of Health for a duration.
Upgrade Cost: 2///
Heal: 6/12/18/24
Tick Rate: 1s
Duration: 5s
Mana Cost: +25%
Mutually exclusive with Poison Ivy
Poison Ivy
Entangle now also deal Poison damage.
Upgrade Cost: 2///
Damage: 6/12/18/24
Tick Rate: 0.5s
Cooldown: +2s
Mutually exclusive with Healing Wisps.
Penetrating Vines
Entangle now also inflict Armor Break.
Upgrade Cost: //

Status Effect: Minor Armor Break/Armor Break/Greater Armor Break

Adept

Enchanted Arrows (Spell)

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Wolf Companion (Spell)

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Barkskin (Passive)

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Hunter (Passive)

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Expert

On the Prowl (Spell)

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Wind Weaver (Spell)

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Archer's Concentration (Passive)

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Nature's Blessing (Passive)

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Master

Rain of Arrows (Spell)

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Spectral Wolf Pack (Spell)

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Wicked Sprouts (Passive)

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Nature's Scorn (Passive)

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